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Name: haskgame
Version: 0.0.6
Cabal-Version: >= 1.2
Synopsis: Haskell game library.
Category: graphics
Description:
HaskGame is meant to provide a video/audio/event handling library
suitable for creating games or GUI's.
Currently it incompletely wraps the SDL so the SDL must be used.
In the future, it will abstract SDL completely and perhaps will also
have GLUT/OpenGL or X backends.
.
Project wiki page: <http://haskell.org/haskellwiki/HaskGame>
.
Git repository is at: <http://github.com/Peaker/haskgame>
.
&#169; 2009 by Eyal Lotem; BSD3 license.
Author: Eyal Lotem
Maintainer: eyal.lotem@gmail.com
Homepage: http://haskell.org/haskellwiki/HaskGame
--Package-Url: http://code.haskell.org/HaskGame
Copyright: (c) 2008 by Eyal Lotem
License: BSD3
Stability: experimental
build-type: Simple
Library
hs-Source-Dirs: src
Extensions:
-- SDL-ttf prior to 0.5.5 can be used on x86-32, but on x86-64 bugs
-- render it unusable
Build-Depends: base >= 4 && < 5, haskell98, containers, SDL, SDL-ttf >= 0.5.5
Exposed-Modules: Graphics.UI.HaskGame,
Graphics.UI.HaskGame.Color,
Graphics.UI.HaskGame.Font,
Graphics.UI.HaskGame.Key,
Graphics.UI.HaskGame.Keys,
Graphics.UI.HaskGame.Rect,
Graphics.UI.HaskGame.Vector2
Other-Modules: Graphics.UI.HaskGame.Utils
ghc-options: -Wall
-- ghc-prof-options: -prof -auto-all
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