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Add simple interactive preview raytracer for first impression on material and data.
Keep complex specular and diffuse interaction at minimum. (e.g. only ~4 specular and ~1 diffuse bounce)
-- Requires GPU utilization for fast response.
-- Iterative pixel sampling with only one pixel sample each step.
The text was updated successfully, but these errors were encountered:
Add simple interactive preview raytracer for first impression on material and data.
Keep complex specular and diffuse interaction at minimum. (e.g. only ~4 specular and ~1 diffuse bounce)
-- Requires GPU utilization for fast response.
-- Iterative pixel sampling with only one pixel sample each step.
The text was updated successfully, but these errors were encountered: