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Miko has lifted skeleton #9

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fire opened this issue Jun 18, 2021 · 4 comments
Closed

Miko has lifted skeleton #9

fire opened this issue Jun 18, 2021 · 4 comments

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@fire
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fire commented Jun 18, 2021

miko_siggraph_neural_blend_shapes.zip

python demo.py --pose_file=./eval_constant/sequences/house-dance.npy --obj_path=./eval_constant/meshes/miko.obj --normalize=1 --obj_output=0 --animated_bvh=1

Screenshot from 2021-06-18 06-08-54

@fire
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fire commented Jun 18, 2021

Seems to be related to matching the reference mesh.

@fire
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fire commented Jun 18, 2021

Blender has a "align_mesh" tool that can handle rot, loc and scale.

Un-sure about the A pose.

@PeizhuoLi
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Hi, our method can only apply to T-pose meshes since the neural blend shapes is designed to compensate deformation relative to T-pose.

@fire
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fire commented Jun 19, 2021

Thanks.

@fire fire closed this as completed Jun 19, 2021
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