-
Notifications
You must be signed in to change notification settings - Fork 29
/
ready.js
406 lines (363 loc) · 25.9 KB
/
ready.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
const chalk = require('chalk'),
util = require('axios'),
Discord = require('discord.js'),
at = Discord.ActivityType,
fs = require('fs'),
ms = require('ms'),
gr = chalk.green.bold,
bold = chalk.bold,
bl = chalk.blue.bold,
ma = chalk.magenta.bold,
blu = chalk.blue.bold.underline,
warn = chalk.keyword('yellow').bold,
processInfo = chalk.cyan.bgBlack,
{ removeVersion } = require('../functions');
module.exports = async (bot) => {
const { server, config, info, settings } = bot;
const guild = config.bot.guildID ? await bot.guilds.cache.get(config.bot.guildID) : null;
const debug = config.settings.debug;
const defPort = config.settings.showDefaultPort;
var warns = config.settings.warns;
if (bot.pres) {
let presence = config.bot.presence,
status = config.bot.status.toLowerCase(),
activity = config.bot.activity.charAt(0).toUpperCase() + config.bot.activity.slice(1).toLowerCase();
if (bot.pres.includes("{onlinePlayers}") | bot.pres.includes("{maxPlayers}")) {
async function autoUpdatingPresence() { //autoUpdatingPresence loop for refreshing bot presence and status
let errored = false,
response = undefined;
if (server.type === 'java') {
try {
response = await util.get(`https://api.mcstatus.io/v2/status/java/${server.ip}:${server.port}`);
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
} catch (err) {
if (debug) console.log(`${bot.emotes.debug} Could not receive server status data! Error:\n` + err);
errored = true;
}
} else {
try {
response = await util.get(`https://api.mcstatus.io/v2/status/bedrock/${server.ip}:${server.port}`);
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
} catch (err) {
if (debug) console.log(`${bot.emotes.debug} Could not receive server status data! Error:\n` + err);
errored = true;
}
};
if (!errored) {
if (presence.includes("{onlinePlayers}")) {
presence = presence.replaceAll("{onlinePlayers}", response.data.players.online);
};
if (presence.includes("{maxPlayers}")) {
presence = presence.replaceAll("{maxPlayers}", response.data.players.max);
};
try {
await bot.user.setPresence({ activities: [{ name: presence, type: at[activity] }], status: status, afk: false }); //Sets bot activity
if (debug) console.log(`${bot.emotes.debug} Successfully set the bot presence to ` + ma(`${activity} ${presence}`));
} catch (e) {
if (debug) console.log(`${bot.emotes.debug} Could not set the Discord bot presence! Error:\n` + e);
}
} else {
const presence = config.autoStatus.offline;
try {
await bot.user.setPresence({ activities: [{ name: presence, type: at[activity] }], status: status, afk: false }); //Sets bot activity
if (debug) console.log(`${bot.emotes.warn} ` + warn('Server was not found! Presence set to ') + ma(`${activity} ${presence}`));
} catch (e) {
if (debug) console.log(`${bot.emotes.debug} Could not set the Discord bot presence! Error:\n` + e);
}
}
presence = config.bot.presence;
setTimeout(autoUpdatingPresence, ms(config.autoStatus.time));
}
autoUpdatingPresence();
} else {
try {
bot.user.setPresence({ activities: [{ name: presence, type: activity }], status: status, afk: false }); //Sets bot activity
if (debug) console.log(`${bot.emotes.debug} Successfully set the bot presence to ` + ma(`${bot.activity.toLowerCase()} ${bot.pres}`));
} catch (e) {
if (debug) console.log(`${bot.emotes.debug} Could not set the Discord bot presence! Error:\n` + e);
}
}
}
if (config.settings.countingCH) {
async function countingCH() { //countingCH loop for refreshing voice channel name
let name = config.countingCH.name,
errored = false,
response = undefined;
if (server.type === 'java') {
try {
response = await util.get(`https://api.mcstatus.io/v2/status/java/${server.ip}:${server.port}`);
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
} catch (err) {
if (debug) console.log(`${bot.emotes.debug} Could not receive server status data! Error:\n` + err);
errored = true;
}
} else {
try {
response = await util.get(`https://api.mcstatus.io/v2/status/bedrock/${server.ip}:${server.port}`);
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
} catch (err) {
if (debug) console.log(`${bot.emotes.debug} Could not receive server status data! Error:\n` + err);
errored = true;
}
};
if (!errored) {
name = name
.replaceAll("{onlinePlayers}", response.data.players.online)
.replaceAll("{maxPlayers}", response.data.players.max);
try {
channel = await bot.channels.cache.get(config.countingCH.channelID);
if (!channel) throw new Error(`Discord channel doesn't exist. Did you enter a valid channel ID?`);
await channel.setName(name); //Sets channel name
if (debug) console.log(`${bot.emotes.debug} Successfully set the countingCH channel name to ` + ma(name));
} catch (e) {
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not set the countingCH channel name! Error:\n') + e);
}
} else {
name = config.countingCH.offline;
try {
channel = await bot.channels.cache.get(config.countingCH.channelID);
await channel.setName(name); //Sets channel name
if (debug) console.log(`${bot.emotes.debug} ` + warn('Could not get the server data information! Channel name has been set to ') + ma(name));
} catch (e) {
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not set the countingCH channel name! Error:\n') + e);
}
}
setTimeout(countingCH, ms(config.countingCH.time));
}
countingCH();
}
if (config.settings.votingCH) {
const channel = bot.channels.cache.get(config.votingCH.channelID);
if (debug) console.log(`${bot.emotes.debug} Channel ${ma(channel.name)} is now set as voting channel!`);
}
if (config.settings.statusCH && server.work) {
const channel = await bot.channels.cache.get(info.channelID);
if (channel) {
const icon = server.icon ? server.icon : guild.iconURL();
const dataJSON = bot.dataJSON;
if (!dataJSON["StatusCHMsgID"]) {
let msg;
try {
const serverEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(`🔄 **SETTING...**`)
.addFields([
{ name: "PLAYERS", value: `�/�`, inline: false },
{ name: "INFO", value: `${config.server.type.charAt(0).toUpperCase() + config.server.type.slice(1)} �\n\`${server.ip}\`${!defPort && server.port === 25565 || !defPort && server.port === 19132 ? "" : `:\`${server.port}\``}`, inline: true }
])
.setColor(config.embeds.color);
try {
msg = await channel.send({ embeds: [serverEmbed] });
} catch (err) {
console.log("Could not send the statusCH message! Error:\n" + err);
}
} catch (err) {
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not send the statusCH message! Error:\n') + err);
}
data = dataJSON;
data["StatusCHMsgID"] = msg.id;
fs.writeFile(bot.dev ? "./dev-data.json" : "./data.json", JSON.stringify(data, null, 4), err => {
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not edit the data.json content! Error:\n') + err);
});
}
let errored;
try {
msg = await channel.messages.fetch(dataJSON["StatusCHMsgID"]);
errored = false;
} catch (err) {
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not fetch the statusCH message! Error:\n') + err);
if (warns) console.log(`${bot.emotes.warn} ` + warn('Possible fix: remove "StatusCHMsgID" log from data.json'))
errored = true;
}
if (!errored) {
if (server.type === 'java') {
util.get(`https://api.mcstatus.io/v2/status/java/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
const versionOriginal = response.data.version.name_clean;
let versionAdvanced = false;
let maintenceStatus = false,
lowCaseMotdClean = response.data.motd.clean.toLocaleLowerCase();
if (lowCaseMotdClean.includes("maintenance")) maintenceStatus = true;
if (settings.removeServerType) versionAdvanced = removeVersion(versionOriginal);
const version = versionAdvanced ? versionAdvanced.charAt(0).toUpperCase() + versionAdvanced.slice(1) : versionOriginal;
const trueList = response.data.players.list ? "\n\`\`\`" + response.data.players.list.map(p => ` ${p.name_clean} `).join('\r\n') + "\`\`\`" : "";
const serverEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(maintenceStatus ? ":construction_worker: **MAINTENANCE**" : ":white_check_mark: **ONLINE**")
.addFields(
{ name: "PLAYERS", value: `${response.data.players.online}/${response.data.players.max}` + trueList, inline: false },
{ name: "INFO", value: `${server.type.toUpperCase()} ${version}\n\`${server.ip}\`${!defPort && server.port === 25565 || !defPort && server.port === 19132 ? "" : `:\`${server.port}\``}`, inline: true }
)
.setColor(config.embeds.color)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [serverEmbed] }); }
catch (err) { if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not edit the statusCH message! Error:\n') + err); }
})
.catch((error) => {
const errorEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(':x: **OFFLINE**')
.setColor(config.embeds.error)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [errorEmbed] }); }
catch (err) { console.log("Could not edit the statusCH message! Error:\n" + err); }
if (warns) console.log(`${bot.emotes.warn} ` + warn(`Something went wrong with sending statusCH message! Error:\n`) + error);
});
} else {
util.get(`https://api.mcstatus.io/v2/status/bedrock/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
const versionOriginal = response.data.version.name_clean;
let versionAdvanced = false;
let maintenceStatus = false,
lowCaseMotdClean = response.data.motd.clean.toLocaleLowerCase();
if (lowCaseMotdClean.includes("maintenance")) maintenceStatus = true;
if (settings.removeServerType) versionAdvanced = removeVersion(versionOriginal);
const version = versionAdvanced ? versionAdvanced.charAt(0).toUpperCase() + versionAdvanced.slice(1) : versionOriginal;
const serverEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(maintenceStatus ? ":construction_worker: **MAINTENANCE**" : ":white_check_mark: **ONLINE**")
.addFields(
{ name: "PLAYERS", value: `${response.data.players.online}/${response.data.players.max}`, inline: false },
{ name: "INFO", value: `${server.type.toUpperCase()} ${version}\n\`${server.ip}\`${!defPort && server.port === 25565 || !defPort && server.port === 19132 ? "" : `:\`${server.port}\``}`, inline: true }
)
.setColor(config.embeds.color)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [serverEmbed] }); }
catch (err) { if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not edit the statusCH message! Error:\n') + err); }
})
.catch((error) => {
const errorEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(':x: **OFFLINE**')
.setColor(config.embeds.error)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [errorEmbed] }); }
catch (err) { console.log("Could not edit the statusCH message! Error:\n" + err); }
if (warns) console.log(`${bot.emotes.warn} ` + warn(`Something went wrong with sending statusCH message! Error:\n`) + error);
});
}
if (debug) console.log(`${bot.emotes.debug} Successfully updated status message in ${ma(channel.name)}!`);
if (server.type === 'java') {
setInterval(() =>
util.get(`https://api.mcstatus.io/v2/status/java/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
const versionOriginal = response.data.version.name_clean;
let versionAdvanced = false;
let maintenceStatus = false,
lowCaseMotdClean = response.data.motd.clean.toLocaleLowerCase();
if (lowCaseMotdClean.includes("maintenance")) maintenceStatus = true;
if (settings.removeServerType) versionAdvanced = removeVersion(versionOriginal);
const version = versionAdvanced ? versionAdvanced.charAt(0).toUpperCase() + versionAdvanced.slice(1) : versionOriginal;
const trueList = response.data.players.list ? "\n\`\`\`" + response.data.players.list.map(p => ` ${p.name_clean} `).join('\r\n') + "\`\`\`" : "";
const serverEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(maintenceStatus ? ":construction_worker: **MAINTENANCE**" : ":white_check_mark: **ONLINE**")
.addFields(
{ name: "PLAYERS", value: `${response.data.players.online}/${response.data.players.max}` + trueList, inline: false },
{ name: "INFO", value: `${server.type.toUpperCase()} ${version}\n\`${server.ip}\`${!defPort && server.port === 25565 || !defPort && server.port === 19132 ? "" : `:\`${server.port}\``}`, inline: true }
)
.setColor(config.embeds.color)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [serverEmbed] }); }
catch (err) { if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not edit the statusCH message! Error:\n') + err); }
})
.catch((error) => {
const errorEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(':x: **OFFLINE**')
.setColor(config.embeds.error)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [errorEmbed] }); }
catch (err) { if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not edit the statusCH message! Error:\n') + err); }
if (warns) console.log(`${bot.emotes.warn} ` + warn(`Something went wrong with sending statusCH message! Error:\n`) + error);
}), ms(info.time));
} else {
setInterval(() =>
util.get(`https://api.mcstatus.io/v2/status/bedrock/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
const versionOriginal = response.data.version.name_clean;
let versionAdvanced = false;
let maintenceStatus = false,
lowCaseMotdClean = response.data.motd.clean.toLocaleLowerCase();
if (lowCaseMotdClean.includes("maintenance")) maintenceStatus = true;
if (settings.removeServerType) versionAdvanced = removeVersion(versionOriginal);
const version = versionAdvanced ? versionAdvanced.charAt(0).toUpperCase() + versionAdvanced.slice(1) : versionOriginal;
const serverEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(maintenceStatus ? ":construction_worker: **MAINTENANCE**" : ":white_check_mark: **ONLINE**")
.addFields(
{ name: "PLAYERS", value: `${response.data.players.online}/${response.data.players.max}`, inline: false },
{ name: "INFO", value: `${server.type.toUpperCase()} ${version}\n\`${server.ip}\`${!defPort && server.port === 25565 || !defPort && server.port === 19132 ? "" : `:\`${server.port}\``}`, inline: true }
)
.setColor(config.embeds.color)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [serverEmbed] }); }
catch (err) { console.log("Could not edit the statusCH message! Error:\n" + err); }
})
.catch((error) => {
const errorEmbed = new Discord.EmbedBuilder()
.setAuthor({ name: config.server.name ? config.server.name : guild.name, iconURL: icon })
.setDescription(':x: **OFFLINE**')
.setColor(config.embeds.error)
.setFooter({ text: 'Updated' })
.setTimestamp();
try { msg.edit({ embeds: [errorEmbed] }); }
catch (err) { console.log("Could not edit the statusCH message! Error:\n" + err); }
if (warns) console.log(`${bot.emotes.warn} ` + warn(`Something went wrong with sending status message! Error:\n`) + error);
}), ms(info.time));
}
}
} else {
err = "Discord channel doesn't exist. Did you enter a valid channel ID?";
if (warns) console.log(`${bot.emotes.warn} ` + warn('Could not send the statusCH message! Error:\n') + err);
}
}
console.log(`${bot.emotes.success} ` + gr(bot.user.username) + " is now working with prefix " + gr(bot.prefix));
if (settings.inviteLink) console.log(`${bot.emotes.info} ` + "Invite " + bl(bot.user.username) + " to your Discord server with link:\n " + blu(`https://discord.com/oauth2/authorize?client_id=${bot.user.id}&permissions=274877918272&scope=bot%20applications.commands`));
if (bot.readyScan && server.work) {
if (server.type === 'java') {
util.get(`https://api.mcstatus.io/v2/status/java/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
console.log(`${bot.emotes.success} Successfully located ${gr(server.type.toUpperCase())} server ${gr(server.ip)}!\n` + " " + gr('Server info:\n')
+ " " + bold('IP: ') + bl(`${server.ip}:${response.data.port ? response.data.port : server.port}\n`)
+ " " + bold('VERSION: ') + bl(`${response.data.version.name_clean ? response.data.version.name_clean : 'unknown'}\n`)
+ " " + bold('PLAYERS: ') + bl(`${response.data.players.online ? response.data.players.online : '0'}` + '/' + `${response.data.players.max ? response.data.players.max : '0'}`)
);
console.log(processInfo('>> minecraft-bot working <<'));
})
.catch((error) => {
if (warns) console.log(`${bot.emotes.warn} ` + warn(`Could not find ${server.type} server ${server.ip} with port ${server.port}! Error:\n`) + error);
console.log(processInfo('>> minecraft-bot working <<'));
});
} else if (server.type === 'bedrock') {
util.get(`https://api.mcstatus.io/v2/status/bedrock/${server.ip}:${server.port}`)
.then((response) => {
if (!response.data.online) throw new Error(`Server ${server.ip}:${server.port} was not found!`);
console.log(`${bot.emotes.success} Successfully located ${gr(server.type.toUpperCase())} server ${gr(server.ip)}!\n` + " " + gr('| Server info:\n')
+ " " + gr('| ') + bold('IP: ') + bl(`${server.ip}:${response.data.port ? response.data.port : server.port}\n`)
+ " " + gr('| ') + bold('VERSION: ') + bl(`${response.data.version.name_clean ? response.data.version.name_clean : 'unknown'}\n`)
+ " " + gr('| ') + bold('PLAYERS: ') + bl(`${response.data.players.online ? response.data.players.online : '0'}` + '/' + `${response.data.players.max ? response.data.players.max : '0'}`)
);
console.log(processInfo('>> minecraft-bot working <<'));
})
.catch((error) => {
if (warns) console.log(`${bot.emotes.warn} ` + (`Could not find ${server.type} server ${server.ip} with port ${server.port}! Error:\n`) + error);
console.log(processInfo('>> minecraft-bot working <<'));
});
}
} else {
console.log(processInfo('>> minecraft-bot working <<'));
}
};