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UiNodeMeta.md

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UiNodeMeta

Properties

Name Type Description Notes
Label Pointer to UiText [optional]

Methods

NewUiNodeMeta

func NewUiNodeMeta() *UiNodeMeta

NewUiNodeMeta instantiates a new UiNodeMeta object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUiNodeMetaWithDefaults

func NewUiNodeMetaWithDefaults() *UiNodeMeta

NewUiNodeMetaWithDefaults instantiates a new UiNodeMeta object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLabel

func (o *UiNodeMeta) GetLabel() UiText

GetLabel returns the Label field if non-nil, zero value otherwise.

GetLabelOk

func (o *UiNodeMeta) GetLabelOk() (*UiText, bool)

GetLabelOk returns a tuple with the Label field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLabel

func (o *UiNodeMeta) SetLabel(v UiText)

SetLabel sets Label field to given value.

HasLabel

func (o *UiNodeMeta) HasLabel() bool

HasLabel returns a boolean if a field has been set.

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