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FreeType as a dependency makes it harder to port to other platforms, especially when trying to cross-compile from linux. FreeType is not likely to change that much, so using a statically compiled alternative will make it easier to compile.
Perhaps the option to use Freetype as an alternative should be provided, but I think using RustType (once it matures enough, if it isn't mature enough already) will benefit cross-platform development.
The text was updated successfully, but these errors were encountered:
And also PistonDevelopers/gfx_text#38
I don't know which one of {truetype, rusttype} is better, but at least one of them should beat freetype-rs eventually.
I opened up an issue for discussion PistonDevelopers/truetype#25, and informed the author of RustType. Hope we can get our heads together and come up with a good plan.
FreeType as a dependency makes it harder to port to other platforms, especially when trying to cross-compile from linux. FreeType is not likely to change that much, so using a statically compiled alternative will make it easier to compile.
Perhaps the option to use Freetype as an alternative should be provided, but I think using RustType (once it matures enough, if it isn't mature enough already) will benefit cross-platform development.
The text was updated successfully, but these errors were encountered: