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A way to draw to an image buffer rather than the window. #231

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kaikalii opened this issue Jul 16, 2018 · 0 comments
Open

A way to draw to an image buffer rather than the window. #231

kaikalii opened this issue Jul 16, 2018 · 0 comments

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@kaikalii
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I am currently working on an application that uses rust-sfml for graphics. I want to switch to piston and use piston_window, but my application needs to be able to be able to render to an image buffer rather than a window so that I can save the buffer to a file. The lack of this feature is the one thing keeping me from switching. SFML has a class called RenderTexture, which has exactly this functionality.

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