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This repository has been archived by the owner on Dec 27, 2018. It is now read-only.
Basically, this is happening when trying to read tile data in the TilemapChip on line 249. The error can be reproduced by loading the File Picker Tool and changing the open button x value off the screen (or any button).
This should fail silently and just not draw the tiles to the map.
Ran into an error where trying to draw tiles outside of the tilemap's bounds throws an error.
Here is the full output from Unity:
The text was updated successfully, but these errors were encountered: