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Sprite tool should load without need for colors.png #172

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jessefreeman opened this issue Oct 29, 2019 · 1 comment
Closed

Sprite tool should load without need for colors.png #172

jessefreeman opened this issue Oct 29, 2019 · 1 comment

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@jessefreeman
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Need to be able to load the sprite tool without the colors.png file and just use the default system colors. This may also require refactoring of the sprite parser to independently index colors it finds in the sprites.png and attempt to match them up to the colors.png or create a new index from scratch?

@jessefreeman jessefreeman self-assigned this Oct 29, 2019
@jessefreeman
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Fixed the way the color parser works so it doesn't create a situation where you open the sprite editor and there is no color data in the color chip. Leaving this open though since it will only open up empty sprites.png files, if there are colors that don't match the default colors then it will not display correctly. It needs to be fixed on the SDK level in the sprite parser.

@jessefreeman jessefreeman transferred this issue from another repository Apr 15, 2020
@jessefreeman jessefreeman added this to Needs triage in Pixel Vision Intergation via automation Apr 15, 2020
@jessefreeman jessefreeman added this to Needs triage in Sprite Tool via automation Apr 15, 2020
@jessefreeman jessefreeman moved this from Needs triage to High priority in Sprite Tool May 4, 2020
@jessefreeman jessefreeman moved this from High priority to Low priority in Sprite Tool May 4, 2020
@jessefreeman jessefreeman moved this from Needs triage to Low priority in Pixel Vision Intergation May 4, 2020
Pixel Vision Intergation automation moved this from Low priority to Closed May 5, 2020
Sprite Tool automation moved this from Low priority to Closed May 5, 2020
jessefreeman added a commit that referenced this issue May 5, 2020
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