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wlserver: Handle default in apply_touchscreen_orientation
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We use this for VR now!
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Joshua-Ashton committed Nov 10, 2022
1 parent c10eb7d commit 2791466
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1 change: 1 addition & 0 deletions src/wlserver.cpp
Expand Up @@ -1053,6 +1053,7 @@ static void apply_touchscreen_orientation(double *x, double *y )

switch ( g_drmEffectiveOrientation )
{
default:
case DRM_MODE_ROTATE_0:
tx = *x;
ty = *y;
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