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CHANGELOG.md

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Plast Pack Changelog

V1.23

- Updated to 1.20.4

V1.22.1

- Updated to 1.19.4
- Slightly moved position of craftable icon in recipe book
- Added some more colour to modmenu button text

V1.22

- Updated to 1.19.3
- Add support for ModMenu (Fabric)
- Added new default player skins (old random steve skins available as customisations)
- Added short sword variants — Thank you zzuf-fer!

V1.21

- Updated to 1.18
- Added missing ores

V1.20

- Updated to 1.17
- Added clear overlays for spyglass and freezing effect
- Tweaked Azalea leaves
- Tweaked rooted dirt
- Tweaked tinted glass
- Removed some duplicated textures in favor of model files. For example, coarse dirt shares texture with dirt.
- Made grass/snow/dirt path side texture use the proper breaking particle.
- Fixed bugs:
    - Fixed smooth stone slab not using natural textures
    - Fixed missing fish buckets
    - Added missing button & pressure plate CTM for polished blackstone, crimson & warped planks

V1.19.2

- Updated to 1.16.4
- Made netherite tools look better
- Added netherite helmet item
- Added colored strings for Realms
- Added nylium to natural textures
- Added new cracked and chiseled netherbrick textures
- Colored PvP related subtitles
- Tweaked gamemode switcher gui
- Added missing crimson and warped blocks
- Added some new blocks to natural textures
- Made trident icon skinnier
- Added some new splashes
- Fixed bugs:
    - Fixed a bug with bricks texture not working
    - Fixed several file names
    - Fixed title screen image

V1.19.1

- Updated to 1.16.2

V1.19

- Updated to 1.16
  - Netherite tools match other tools
  - Nether gold blocks matches regular gold ore

V1.18

- Updated to 1.15
- Tweaked hotbar cooldown indicator to look like oc.tc sword

V1.17

- Updated to 1.14
- Skinny crossbow with drawback status bar!

V1.16.2

- Updated to 1.13.2
- Fixed missing door textures
- Fixed missing Illusioner texture
- Fixed several mcpatcher features

V1.16.1

- Updated to 1.13.1
- Added a new splash
- Added grass flowers CTM
- Fixed many issues with MCPatcher/Optifine features not being updated to 1.13
- Added emissive textures for bow

V1.16

- Updated to 1.13
- Tweaked beacon pyramids in GUI (Thanks plexigras!)
- Slight improvements to recipe book
- Removed stray pixel from clay to make it smoother

V1.15

- Update to 1.12
  - Added multiple colored beds
  - Changed green knowledge book to blue

V1.14

- Update to 1.11.2

V1.13

- Updated for Minecraft 1.11.x
  - Removed markings on filled map due to conflict with current texture
- Removed animation for magma block
- Tweak bars, matches XP bar etc
- Made diamond horse armor more blueish (matches regular diamond gear/items)
- Renamed Fish to Cod
- Added random panoramas
- Fixed broken arms on Alex skin
- Changed durability color (green is now aqua)

V1.12

- Tweaked spectral arrow texture to match other arrows; removed ugly fat border, changed colors
- Added new projectiles folder with arrow entity textures. Old `arrow.png` no longer used
- Added and tweaked Optifine language file, to get matching colored GUI text
- Fixed an issue where the upper part of birch door was off colored
- Fixed an issue with glass panes where the inner corner was broken
- Removed shovel from boat sprites, looks like pre-1.9 boat
- Updated smooth boat texture for 1.9 boats
- Updated command blocks to 1.9 format

V1.11

- Updated for Minecraft 1.10.x
- Added structure void item that matches the barrier item
- Tweaked Magma block

V1.10.2

- Updated for Minecraft 1.9.x (1.9 compability)
- Tweaked tipped arrow texture
- Added "clear" style PVP shields

V1.10.1

- Added custom world difficulty lock icons
- Added matching rabbit hide sprite
- Tweaked GUI to make it more minimal
- Tweaked armor, heart, and food bars
- Tweaked granite, diorite, and andesite textures
- Tweaked netherrak texture

V1.10.0

- Updated for Minecraft 1.8.x
- Use natural textures for grass tops instead of CTM
- Added cleaner podzol texture
- Tweaked grass side texture to match the grass side overlay (Thanks Brottweiler!)
- Fix custom sounds (Thanks legobmw99!)
- Added clean packed ice texture (Credit to three_two!)
- Fixed bug in Achievements GUI for 1.7.x
- Fixed grey pixel in dirt block textures (Thanks Ozillion!)
- Removed green hue from jungle log top (Thanks Ozillion!)
- Added better stained glass (Thanks Legobmw99!)
- Added CTM for stained glass
- Added tweaked lead texture (Thanks McSpider!)
- Tweaked redstone, lapis, and coal block textures
- Tweaked map item sprite
- Added stone brick styled sandstone
- Added better double tall grass texture (Thanks Betongmus!)
- Added more translucent slime blocks
- Added matching wet sponge texture
- Added matching iron trapdoor texture
- Updated enchanting table GUI for 1.8
- Used the same dirt texture for coarse dirt
- Added tweaked red sandstone varieties
- Added matching inverted daylight sensor texture
- Added tweaked armor stand texture
- Replaced Alex texture with Steve
- Added tweaked empty glass bottle sprite
- Added new prismarine crystal sprite
- Tweaked rabbit stew sprite
- Add custom granite, diorite, and andesite textures
- Removed animation from sea lanterns
- Tweaked prismarine texture
- Tweaked prismarine brick texture
- Tweaked dark prismarine texture
- Added matching door textures for new wooden doors
- Update Creative Commons license to 4.0
- Added new barrier block particle sprite
- Tweaked gravel texture
- Tweaked helmet sprites
- Tweaked slime ball sprite to be slightly transparent
- Updated Custom Language file for 1.8.3

V1.9.2

- Updated for Minecraft 1.7.2
- Added a new RFV3 panorama (Thanks zZFireGuyZz!)
- Colorized vanilla command outputs and usage
- Renamed a bunch of items (Custom language file)
- Added new crit particle (Thanks legobmw99!)
- Added cleaner textures for acacia and big oak wood planks
- Added clean stained glass
- Added tweaked acacia sapling sprite
- Tweaked 1.7 flower textures

V1.9.1

- Decreased volume of portal sounds (Suggested by zZFireGuyZz!)
- Added colored GUI lang file! (You must select it under Languages!)
- Tweak selected GUIs

V1.9

- Update to the new resource pack system
- Added calmer rain sounds
- Added a louder ding sound
- Added a custom GUI click sound (Credit to Lzn02!)
- Added a custom drink sound (Credit to Lzn02!)
- Added some custom splashes
- Added new pack.png
- Desaturated wheat a bit
- Added a smoother chiseled sandstone texture
- Misc cleanup/fixes

V1.8

- Enchanting table book matches book sprite
- Wheat sprite matches golden wheat texture
- Random CTM for red mushroom blocks
- Tweaked mushroom block texture
- Added tweaked quiver sprite (currently unused)
- Added tweaked fermented spider eye sprite
- Added a tweaked mushroom stew sprite
- Increased saturation for brick sprite
- Increased saturation for mycelium particles
- Added amazing custom paintings by Pig_Rider
- Added a nicer nametag sprite (Courtesy of McSpider)
- Added some nicer particles (Courtesy of McSpider)
- Added HD font tweaks (Courtesy of McSpider)
- Added a nicer daylight sensor texture (Courtesy of McSpider)
- Added smoother comparator and repeater textures (Courtesy of McSpider)
- Added rainbow colored enchanting glyphs
- Tweaked bow tip sprite
- Added creeper face jack o' lanterns
- Tweaked smooth sandstone texture
- Added tweaked sandstone top texture
- Added new trap chest texture (Thanks Freyr29!)
- Tweaked enchanting table GUI
- Added new Mojang splash screen (Courtesy of McSpider)
- Added random bricks CTM (Enable in Optifine!)
- Added iron bars CTM (May not work: Enable in Optifine!)
- Added better villager GUI buttons
- Added new ender chest texture (Tweaked version of McSpider's texture)
- New smoother XP bar
- Better mob spawner texture (Thanks legobmw99!)
- Added a clear GUI for horses (For Snapshot 13w21a+)
- Added random steve shirt colors via Random Mobs  (Requires Optifine/MCPatcher)
- Added a smoother netherrack texture
- Added a better charcoal sprite (For Snapshot 13w19a+)
- Tweaked reed texture (Suggested by Freyr29)
- Lowered ice opacity (Matches clear water)
- Added a better footprint texture
- Tweaked water color
- Added more transparent fancy graphic leaves (Thanks Freyr29!)
- Lowered saturation on grass and some blocks

V1.7

- Tweaked the skinny sword textures (smaller hilts)
- Added random flowers CTM (Enable in Optifine!)
- Added minimal vines (Requested by CacklingPanda)
- Fixed a bug with the tall grass CTM
- Added a smoother sponge texture (no more eye burn!)
- Brighter flower pot texture
- Higher contrast, blue, compass
- Increased saturation for mossy cobble
- Increased saturation for mossy stone brick
- Increased saturation for jungle and spruce saplings
- Increased saturation for lava
- Increased saturation for pumpkins
- Smoother TNT side texture
- Greener cacti
- More golden wheat
- Fixed bug with tripwire
- Added a better cauldron sprite
- Slightly tweaked ghast tear sprite
- Tweaked water bucket sprite
- New map sprite
- Wool textured beds
- Tweaked apple and golden apple texture
- Fixed snow side texture
- Fixed mycellium side texture
- Added tweaked hardened clay block (Snapshot 13w17a)
- Replaced saddle sprite with a tweaked horse saddle (Snapshot 13w17a)
- Tweaked saddle texture to match new sprite
- Smoother quartz block texture
- Slightly smoother smooth sandstone texture
- Tweaked firework sprite
- Added a bunch of tweaked mob textures
- Added coal block that matches redstone block texture (Snapshot 13w18a)

V1.6

- Added connected textures for sandstone (Enable CTM in Optifine!)
- Added connected textures for bookshelves (Enable CTM in Optifine!)
- Tweaked hue and lowered opacity for water
- Added custom HD font
- Better XP Bottle sprite (matches splash potions)
- Tweaked leather color to match leather armor
- Lowered portal opacity some more
- Tweaked brick texture
- Tweaked wood and iron doors
- Tweaked door sprites to match the textures
- Tweaked trap door texture
- Added potion effect icons by Enchilado (From Rakepack)
- Tweaked a few pixels on the crit particles
- Fixed two hunger bar icons missing (Thanks Firedar!)
- Hearts are purple with the wither effect
- Hearts are green with poison effect
- Dye sprites are more uniform
- Tweaked trip wire texture
- Smoother snow texture
- Tinted beds blue
- Tinted trap chests red
- Better golden apple sprite
- Increased saturation for wool textures
- Increased saturation for mycellium
- Nether quartz matches emerald texture
- Removed mini "icon" from item frame sprite
- Blaze powder matches other dust piles
- Tweaked beacon block hue
- Updated Stevian Villagers by zebragrrl (tweaked witch texture + zombie villager)
- Nicer endercrystal texture

V1.5

- Fixed Connected Textures for the 1.5 CTM!
- Added connected textures for both weighted pressureplates
- Added connected textures for vines
- Added clear hopper GUI
- Added color.properties
- Tweaked book GUI
- Added iron block styled anvils
- Added blue enchanted books
- Removed fuse from top TNT texture
- Cleaner TNT minecart sprite
- Tweaked golden carrot texture
- Added yellow tinted trap chests
- Custom Minecraft crash logo
- Greener slimes
- Better texture for vertical droppers and dispensers
- New netherquartz ore texture
- Tinted jungle log more red
- Added new texture for lapis and redstone blocks
- Tweaked fishing rod sprite
- Tabs in the creative menu are greyed out when inactive
- Tweaked lever texture
- Tweaked activator rail texture
- Better commandblock texture
- Better gravel texture
- Added new tunnel.png (end sky)
- Added Stevian Villagers by zebragrrl
- Updated custom fire to use the 1.5 system
- Lowered nether portal opacity
- Cleaner beacon beam texture

V1.4.1

- Updated to Minecraft 1.5
- Dark mojang logo
- Better shadow.png
- Lapis ore matches the other ore blocks
- Removed lines from ice texture
- Flipped glistering melon texture
- Smooth redstone wire
- Nicer map sprite texture
- Misc bug fixes

v1.4

- New skinny tool set! (Thanks to PandaBattalion and zZFireGuyZz for the help!)
- Tweaked skinny sword textures again
- Melon texture is more green
- Gold block texture is brighter
- Cleaner ladder texture
- Cleaner wooden plank textures
- Cleaner crafting table texture
- Smooth boat texture
- Smooth sign texture
- Smooth wood texture for background of paintings
- Removed a stray pixel from the log end texture
- Custom mycellium "spore" particle colors (custom colors)
- Removed background texture for item frames
- Added static portal texture for people who play with portal animations disabled
- Tinted logs ends via connected textures
- Random tall grass textures via connected textures
- Random grass textures via connected textures
- Custom tops of reeds via connected textures
- Custom pressureplate textures via connected textures
- Custom button textures via connected textures
- Nicer tripwire hook sprite
- Bucket textures are no longer "leaky"
- Modified signal strength icons
- Modified lilypad texture
- Smoother soil texture
- Smoother dead shrub texture
- Tweaked hotbar heart colors
- Changed saddled pig texture
- Warmer sand texture
- Removed black pixels from jack o' lantern texture
- Added smooth glass pane top texture
- Removed red fabric from enchantment table
- Changed emerald ore texture to match the other ores
- All diamond textures are a nicer blue (enchanting table, diamond block, diamond ore, diamond armor, diamond tools)
- Watermelon slice sprite is more green
- Added "melon slices" style food bar
- Colorized armor bar to match diamond color
- Nicer pack.png
- Custom lightmap (turn custom colors on)
- Custom sky color and fog color (custom colors)

V1.3

- Tweaked custom colors and grasscolor.png
- Updated saturation on arrows for better visibility
- Added a separator between hotbar and rest of inventory
- New skinny swords!
- Drawback status bar on bows!
- Custom image for unknown texture packs
- Changed XP bar
- Added newer water/lava textures (From snapshot 12w32a)
- Fixed offset lilypad texture (Thanks gsand!)
- Better door and trap door textures (Thanks gsand!)
- Cleaner lit lamp texture (Thanks gsand!)
- Cleaner farmland texture (Thanks gsand!)
- Better reed texture for more visibility (Thanks gsand!)
- Smaller tall grass texture (From snapshot 12w32a)
- More visible tripwire texture (Thanks gsand!)
- Brighter glowstone texture (Thanks gsand!)
- Less purple obsidian texture (Thanks gsand!)
- Removed gray dots from dirt with snow texture
- Bumped saturation of the brick texture
- Diamond block texture resembles emerald block texture
- Gold block texture resembles iron block texture
- Leather armor highlights are grey
- Fixed overlapping tabs in creative menu
- Fixed crafting table and dispenser GUI
- Creeper "A" in the minecraft logo is now green

V1.2

- Darkened explosions (Thanks Legobmw99!)
- Removed gray pixels from mycellium texture
- Modified white GUI highlights to match the hotbar highlight
- Scroll bar in creative menu is gray when disabled
- Grasscolor.png and folliagecolor.png are flat colors
- Added support for custom colors (enable it in optifine or use mcpatcher)
- Added support for connected textures (enable it in optifine or use mcpatcher)

V1.1

- Fixed some GUIs not being white in the white GUI pack
- Slider for creative menu now matches the clear theme
- Hotbar selector is bolder (Requested by Firedar)
- Block breaking animation colored white for high visibility (Thanks McYukon!)
- Clear vignete.png (for people who use fancy graphics)
- Clear mapbg.png
- Clear water.png
- Clear clouds.png
- Clear rain.png
- Clear snow.png
- Super saturated grasscolor.png and foliagecolor.png

V1.0

- Clear GUI Base (Credit to nala4008)
- Custom minimal fire (doesn't obstruct view in the HUD)
- Custom enchantment glint (Credit to nala4008)
- Removed faces from pumpkins
- Modified Nala4008's existing GUI (Inventory, Crafting Table, Furnace)
- Added clear GUI's for beacons, villager trading, anvils, and brewing stands
- Minimal/Clear hotbar and xp bar as well as simplified health, food, and armor bars
- Minimal/Clear GUI buttons
- Custom main menu screen panorama (RFV3 Style!)
- GUI background is stonebrick instead of dirt
- Minimal moon phases
- Clear pumpkin blur
- Clean glass texture
- Clean iron bars texture
- Smoother bedrock texture
- Netherbrick matches the stone brick texture
- Removed grey pixels from the dirt texture
- Added thin default swords. (Credit goes for MrM00se for the idea, edited by Plastix)