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entities.go
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/
entities.go
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package game
// Constants for all supported card types
const (
Ingredient = "ingredient"
Special = "special"
)
// Constants for all supported ingredient types
const (
Flour = "Flour"
Sugar = "Sugar"
Eggs = "Eggs"
Butter = "Butter"
Chocolate = "Chocolate"
Vanilla = "Vanilla"
Berries = "Berries"
CreamCheese = "Cream Cheese"
Honey = "Honey"
DarkChocolate = "Dark Chocolate"
EdibleGoldLeaf = "Edible Gold Leaf"
)
// Constants for all supported special cards
const (
WildcardIngredient = "Wildcard Ingredient"
DoublePoints = "Double Points"
MysteryIngredient = "Mystery Ingredient"
StealCard = "Steal Card"
RefreshPantry = "Refresh Pantry"
GlassOfMilk = "Glass of Milk"
)
// Constants for all supported dessert types
const (
Cake = "Cake"
Pie = "Pie"
ChocolateChipCookies = "Chocolate Chip Cookies"
Cheesecake = "Cheesecake"
MarbleCake = "Marble Cake"
TripleChocolateBrownies = "Triple Chocolate Brownies"
GourmetTruffles = "Gourmet Truffles"
RaspberryChocCheesecake = "Raspberry Chocolate Cheesecake"
GoldLeafCupcakes = "Gold Leaf Cupcakes"
)
const (
WinningScore = 100
)