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I was trying to use to custom armor feature. But after implemented them I realised that leather armor looked totally different from how vanilla leather armor looks like. Basically what I was expecting was that using custom armor feature, leather armor would still look like how it always has in vanilla.
Leather armor with optifine and resource pack looks much darker in color
Leather armor using vanilla and resource pack has a weird overlay and not the normal leather one
And how it really should look like while using custom armor feature in vanilla or optifine:
NOTE: Custom armor works, just leather overlay is messed up with colors or weird overlay.
I fixed the color issue. Now colors will be 100% accurate.
Also: In the next update you will be able to set this option in config.yml of ItemsAdder, then run /iazip again. disable-overwrite-leather-armor-layers-textures: true
This option completely disables the "metallic" texture you see, which is used whenever a leather armor has custom color (brown will always use the leather texture, even if you don't enable the disable-overwrite-leather-armor-layers-textures option).
Note: if you enable the option and create a custom armor using ItemsAdder and you don't manually make a texture for the armor it will be shown as the leather vanilla armor.
This won't happen if you use Optifine tho. It will happen only on vanilla Minecraft.
Notes:
"Metallic" texture
This texture is applied to any leather armor which has custom color. This is used by ItemsAdder to make custom colored armor which look like metallic, example: Ruby armor, Bronze armor.
This is useful to avoid using too many textures to just change color.
This sadly may not be good on some server because this behaviour applies also to armors colored by players and by other plugins, not only custom armors made with ItemsAdder.
You can disable this behaviour by setting disable-overwrite-leather-armor-layers-textures: true, this will make any armor (which has no custom armor_rendering specified) to use the default leather texture.
Leather texture
This texture is used if the color of the armor is brown (the default leather armor).
Discord tag (optional)
Wassabi#0317
What happened?
I was trying to use to custom armor feature. But after implemented them I realised that leather armor looked totally different from how vanilla leather armor looks like. Basically what I was expecting was that using custom armor feature, leather armor would still look like how it always has in vanilla.
Leather armor with optifine and resource pack looks much darker in color
Leather armor using vanilla and resource pack has a weird overlay and not the normal leather one
And how it really should look like while using custom armor feature in vanilla or optifine:
NOTE: Custom armor works, just leather overlay is messed up with colors or weird overlay.
Steps to reproduce the issue
Server version
ItemsAdder Version
ProtocolLib Version
LoneLibs Version
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latest.log
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ItemsAdder config.yml
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