New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Make custom shaders can be use in HUDs #2931
Comments
Which shader are you using? |
A shader that can remove the text shadows by using a specific color. At the same time, it is compatible with ItemsAdder's text effects. (This shader is not my original. I'll show it below) |
`#version 150 in vec3 Position; uniform sampler2D Sampler0,Sampler2; out float vertexDistance; void main(){ |
I'll check if it's easy to add this feature without making the plugin heavy. |
Thanks a lot. I just want to remove the text shadows of the HUDs to make it perfect. |
Color picker: https://g.co/kgs/Pvq3jj |
Terms
Discord tag (optional)
芙兰朵露·斯卡蕾特#4453
Describe the solution you'd like
Just add a HUDs configuration option that allows the HUD to be rendered to a specific color for the custom shader to work.
Is your feature request related to a problem?
Because HUDs are essentially actionbar messages, there are text shadows without modifying the shaders.
(The thirst bar example on wiki doesn't have text shadows, but text shadows appear when I create a HUD myself.)
Describe alternatives you've considered
No alternative comes to mind for the time being.
Additional context
The text was updated successfully, but these errors were encountered: