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"Seeker Runes" CJ Notable Breaks Evaluate #136

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IdrisQe opened this issue Aug 8, 2020 · 1 comment 路 Fixed by #152
Closed

"Seeker Runes" CJ Notable Breaks Evaluate #136

IdrisQe opened this issue Aug 8, 2020 · 1 comment 路 Fixed by #152
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bug Something isn't working

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@IdrisQe
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IdrisQe commented Aug 8, 2020

馃悶 bug report

Describe the bug

Any cluster jewel with the mod "Seeker Runes" will not display any selectable modifiers in Evaluate, and the top will show "Seek" erroneously

To Reproduce

  1. Have a cluster jewel (Medium, Brand Damage) with Seeker Runes.
  2. Attempt to evaluate said Cluster Jewel.

Expected behavior
Mods show and are selectable in Evaluate window.

Screenshots
image

馃實 Your Environment

  • OS: Windows 10 x64
  • Version: 0.7.3
  • PoE: Steam, unsure exact version, probably irrelevant
@IdrisQe IdrisQe added the bug Something isn't working label Aug 8, 2020
@WhiteFang5
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Sample Item (that has this issue):

Rarity: Rare
Soul Splinter
Medium Cluster Jewel
--------
Requirements:
Level: 54
--------
Item Level: 74
--------
Adds 6 Passive Skills (enchant)
1 Added Passive Skill is a Jewel Socket (enchant)
Added Small Passive Skills grant: 12% increased Brand Damage (enchant)
--------
Added Small Passive Skills also grant: +24 to Armour
Added Small Passive Skills also grant: +4 to Dexterity
1 Added Passive Skill is Seeker Runes
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Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
--------
Note: ~price 1 chaos

Dev notes: it seems odd that none of the stats show up. I would've expected atleast the armour & dex to show up, but they don't show either.

@WhiteFang5 WhiteFang5 self-assigned this Oct 2, 2020
@WhiteFang5 WhiteFang5 linked a pull request Oct 3, 2020 that will close this issue
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