forked from pawelplodzpl/PG2D_2015
-
Notifications
You must be signed in to change notification settings - Fork 0
/
App.h
56 lines (46 loc) · 2.48 KB
/
App.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
#pragma once
#include "pch.h"
#include "Common\DeviceResources.h"
#include "SimpleSampleMain.h"
namespace SimpleSample
{
// Main entry point for our app. Connects the app with the Windows shell and handles application lifecycle events.
ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
{
public:
App();
// IFrameworkView Methods.
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
virtual void Load(Platform::String^ entryPoint);
virtual void Run();
virtual void Uninitialize();
protected:
// Application lifecycle event handlers.
void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
void OnResuming(Platform::Object^ sender, Platform::Object^ args);
// Window event handlers.
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
// DisplayInformation event handlers.
void OnDpiChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
void OnDisplayContentsInvalidated(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
// DeviceWatcher event handlers.
void OnAudioDeviceAdded(Windows::Devices::Enumeration::DeviceWatcher^ sender, Windows::Devices::Enumeration::DeviceInformation^ args);
void OnAudioDeviceUpdated(Windows::Devices::Enumeration::DeviceWatcher^ sender, Windows::Devices::Enumeration::DeviceInformationUpdate^ args);
private:
std::shared_ptr<DX::DeviceResources> m_deviceResources;
std::unique_ptr<SimpleSampleMain> m_main;
bool m_windowClosed;
bool m_windowVisible;
Windows::Devices::Enumeration::DeviceWatcher^ m_audioWatcher;
};
}
ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
{
public:
virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView();
};