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Release 1.0.0 #749

Merged
merged 307 commits into from Nov 5, 2019
Merged

Release 1.0.0 #749

merged 307 commits into from Nov 5, 2019

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ChrisAdderley
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ChrisAdderley and others added 30 commits June 7, 2019 22:22
Extends the stock CModuleLinkedMesh used on struts and pipes to make pipe textures repeat instead of stretch when a pipe is extended beyond its default length
Allow ModuleRestockLinkedMesh to reference multiple materials including disabled ones
(this will be important later)
used for setting an "interior" mesh while allowing transparent meshes outside to still render correctly
Poodmund and others added 27 commits October 31, 2019 20:18
- Winglets (#746)
- Various Wolfhound fixes (#737, #736, #735)
- Hemispherical tank issues (#738, #739)
- FL-AX15 issues (#744)
- 1.875m reaction wheel collider (#741)
- Service bay transparency (#743)
Update zh-cn localization
* check if renderer list is null on HeatEffects plugin before lateupdate
* correctly use reversed deploy animation for retracting ISRUs when retract animation is not present
Wolfhound 2.5m problem (#737)
Winglet tweaks (#746)
@ChrisAdderley
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AHHHHH

@ChrisAdderley ChrisAdderley merged commit f8667a8 into prod Nov 5, 2019
@Poodmund
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Poodmund commented Nov 5, 2019

You gone done it now...

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8 participants