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poApplication.cpp
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poApplication.cpp
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/*
* Copyright 2012 Potion Design. All rights reserved.
* This file is part of pocode.
*
* pocode is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* pocode is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with pocode. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "poApplication.h"
#include "poWindow.h"
#include "poImage.h"
#include "poTexture.h"
float getWindowWidth() {
poWindow *window = applicationCurrentWindow();
return window->getWidth();
}
float getWindowHeight() {
poWindow *window = applicationCurrentWindow();
return window->getHeight();
}
poPoint getWindowDimensions() {
poWindow *window = applicationCurrentWindow();
return window->getDimensions();
}
float getWindowAspect() {
poWindow *window = applicationCurrentWindow();
return window->getWidth() / (float)window->getHeight();
}
poRect getWindowFrame() {
poWindow *window = applicationCurrentWindow();
return window->getFrame();
}
poRect getWindowBounds() {
poWindow *window = applicationCurrentWindow();
return window->getBounds();
}
float poGetScale() {
poWindow *window = applicationCurrentWindow();
return window->getScale();
}
poPoint getWindowCenter() {
poWindow *window = applicationCurrentWindow();
return window->getCenterPoint();
}
float getWindowFramerate() {
poWindow *window = applicationCurrentWindow();
return window->getFramerate();
}
int getWindowFrameCount() {
poWindow *window = applicationCurrentWindow();
return window->getFramecount();
}
float getWindowLastFrameTime() {
poWindow *window = applicationCurrentWindow();
return window->getLastFrameTime();
}
float getWindowLastFrameDuration() {
poWindow *window = applicationCurrentWindow();
return window->getLastFrameElapsed();
}
poPoint getWindowMousePosition() {
poWindow *window = applicationCurrentWindow();
return window->getMousePosition();
}
poPoint getWindowInvMousePosition() {
poWindow *window = applicationCurrentWindow();
poPoint response = window->getMousePosition();
response.y = window->getBounds().height - response.y;
return response;
}
void setWindowMouseMoveEnabled(bool b) {
poWindow *window = applicationCurrentWindow();
window->setMouseMoveEnabled(b);
}
bool getWindowMouseMoveEnabled() {
poWindow *window = applicationCurrentWindow();
return window->isMouseMoveEnabled();
}