Implement automatic calling of updateable entities #15
Labels
Feature
New feature or request
Priority: Medium
Requests to be implemented in the near to mid term
Refactor
Non-functional quality of life improvements
Projects
Currently, there are many entities (models, lights etc.) that have an update function intended to be called in the main game loop. What we want is the ability for any updateable entity to automatically have this function be called every update cycle rather than having to do it ourselves. This will likely require implementation of the following:
Consider using something like the Observer pattern to achieve this.
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