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BACKGROUND: Blessenohl (unpublished paper) shows that the equilibrium in this game is different for EU maximizers than for REU maximizers (all with the same risk-attitude), and that REU maximizers do better as a population (basically, play DOVE more often)
We want to know: what happens when different people have different risk-attitudes.
GAME: Hawk-Dove with risk-attitudes
Players arranged on a lattice [try both 4 neighbors (AYBD) and 8 neighbors (XYZABCDE)]
X
Y
Z
A
I
B
C
D
E
Each player on a lattice (grid in Mesa):
Has parameter r [from 0 to 8] [or 0 to 4 on the 4 neighbors lattice]
Let h be the number of neighbors who played HAWK during the previous round. If h > r, then play DOVE. Otherwise play HAWK.
[or reverse inequalities? - make sure we're defining risk attitude consistent with other simulations]
[first round: randomly determined? Something else? See how initial conditions matter?]
[OR VARY FIRST ROUND: what proportion starts as HAWK
[Who is a HAWK and who is a DOVE is randomly determined; proportion set at the beginning of each simulation. E.g. 30% are HAWKS; if we have 100 players, then each player has a 30% chance of being HAWK]
Call this initial parameter HAWK-ODDS
Payoffs are determined as follows:
Look at what each neighbor did, then:
If I play HAWK and neighbor plays DOVE: 3
If I play DOVE and neighbor plays DOVE: 2
If I play DOVE and neighbor plays HAWK: 1
If I play HAWK and neighbor plays HAWK: 0
[could also change these, especially if we want negative payoffs to keep the total points manageable (e.g.: 2, 1, 0, -1). What makes it a HAWK/DOVE games is the order of the payoffs]
-Add all 8 of your payoffs
We want to see: do we end up with stable populations/regions playing HAWK/DOVE?
(e.g. for 90% of the population, the strategy each agent plays on round n is the same as it plays on n-1)
(e.g. distribution of HAWK to total population on each round stays within a 5% interval)
For 100 rounds: take max {hawks/total} minus min {hawks/total}, if that’s less than 0.05, stop (e.g., hawks at least 10% but no more than 15%)
QUESTION: do we meet either of these ending conditions?
(2) If so, what do these look like in terms both of risk attitudes and strategy played?
SPIT OUT: proportion of H vs. D
SPIT OUT: proportion of {H, r = 1}, {D, r = 1}, {H, r = 2} etc.
How does each risk attitude do in terms of points received over time?
Doesn’t depend on stopping
SPIT OUT: average cumulative payoff of r =1, average payoff of r = 2, etc.
VARIANT: After 10 rounds, each player looks at her neighborhood (4 or 8), and adopts the risk-attitude of the player with the most points.
updates:
adjust to allow specifying a single configurable risk attitude for all agents
customize display to use shapes to communicate choice of hawk/dove
revise choice logic so we're consistent in how we define r
The text was updated successfully, but these errors were encountered:
To match with how we're defining risk in the other simulations, this:
Let h be the number of neighbors who played HAWK during the previous round. If h > r, then play DOVE. Otherwise play HAWK.
Should be:
Let d be the number of neighbors who played DOVE during the previous round. If d > r, then play HAWK. Otherwise play DOVE.
[Intuitive idea: if I'm risk-avoidant, I only play HAWK if there are a lot of doves around me. More risk-avoidance requires a higher number of doves to get me to play HAWK. Our original text had said that large r means I require a lot of hawks to play DOVE, i.e., the higher the r the more I play HAWK.]
Or, if you want to keep it in terms of h = # of HAWKS:
Let h be the number of neighbors who played HAWK during the previous round. If 1 - h > r, then play HAWK. Otherwise play DOVE.
Game setup from @LaraBuchak :
Hawk/Dove Game: https://en.wikipedia.org/wiki/Chicken_(game)
BACKGROUND: Blessenohl (unpublished paper) shows that the equilibrium in this game is different for EU maximizers than for REU maximizers (all with the same risk-attitude), and that REU maximizers do better as a population (basically, play DOVE more often)
We want to know: what happens when different people have different risk-attitudes.
GAME: Hawk-Dove with risk-attitudes
Players arranged on a lattice [try both 4 neighbors (AYBD) and 8 neighbors (XYZABCDE)]
Each player on a lattice (grid in Mesa):
r
[from 0 to 8] [or 0 to 4 on the 4 neighbors lattice]h > r
, then play DOVE. Otherwise play HAWK.[could also change these, especially if we want negative payoffs to keep the total points manageable (e.g.: 2, 1, 0, -1). What makes it a HAWK/DOVE games is the order of the payoffs]
-Add all 8 of your payoffs
We want to see: do we end up with stable populations/regions playing HAWK/DOVE?
(e.g. for 90% of the population, the strategy each agent plays on round n is the same as it plays on n-1)
(e.g. distribution of HAWK to total population on each round stays within a 5% interval)
For 100 rounds: take max {hawks/total} minus min {hawks/total}, if that’s less than 0.05, stop (e.g., hawks at least 10% but no more than 15%)
QUESTION: do we meet either of these ending conditions?
(2) If so, what do these look like in terms both of risk attitudes and strategy played?
How does each risk attitude do in terms of points received over time?
VARIANT: After 10 rounds, each player looks at her neighborhood (4 or 8), and adopts the risk-attitude of the player with the most points.
updates:
r
The text was updated successfully, but these errors were encountered: