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I'm writing a bot that can pass from an idle state into a variety of states designed to perform certain activities. When I'm defining the transitions to the idle state, i'd like to be able to define called "returnToIdle" that can have any other state as a parent, to avoid having to write one for each behavior
The text was updated successfully, but these errors were encountered:
I'm writing a bot that can pass from an idle state into a variety of states designed to perform certain activities. When I'm defining the transitions to the idle state, i'd like to be able to define called "returnToIdle" that can have any other state as a parent, to avoid having to write one for each behavior
The text was updated successfully, but these errors were encountered: