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0003-plugin-manager.md

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  • Start Date: 2019-12-30
  • RFC PR: #4
  • Mantis Issue: N/A

Summary

Create a plugin manager that is capable of configuring the loading of plugins as well as providing an easier means of installing plugins. Furthermore, the plugin manager should be responsible for updating said plugins. This should be achieved by hosting a platform for developers to submit their plugins that can be verfied, signed, and easily maintained. More about managing and the necessary api in policy.

Motivation

Varying from plugin to plugin, there are a variety of different intallation methods for each plugin. On top of that, once installed, there is no easy way to disable, or even configure, each individual plugin. In addition, if one plugin doesn't behave correctly because of another, it can become difficult to diagnose which plugins are causing the error. By implementing a plugin manager, it allows users to seamlessly install plugins and have finer control over the loading of their plugins. Furthermore, having a plugin manager opens up many more possibilties for both users and developers.

More importantly, however, is the need for better discoverability and compatibilty. As OBS undergoes changes and updates, it could easily break different plugins. The plugin manager would be responsible for allowing users to better find the plugins they need as well as ensuring that they work with their version of OBS. To further reinforce compatability, their should also be different levels, such as stable, edge, and beta, again, more discussed in policy.

Design

Functionality

Loading

Currently, when plugins cause issues, the only way to disable them is by outright uninstalling them. However, this could be mitigated at startup by having an internal record of which plugins are not to be run. By keeping a list - perhaps in the configuration file - of the disabled plugins, they could be ignored during initilizaiton.

Furthermore, if a plugin causes a major failure while loading or doing use, it will be automatically disabled on the next startup with a popup warning the user. The popup will allow the user to re-enable the plugin (perhaps they knowingly used a experimental feature, etc.) or keep the plugin disabled. It would also be helpful to show an error code to the user to help them and the developer debug.

There should also be a "safe mode" where all plugins not officially apart of the OBS plugin repository, "3rd party", would be disabled.

Installation

To further ease the user with their plugin (once downloaded), installation could be handled in 3 different ways.

  • A file explorer in the manager to install a compressed package that contains: a manifest, locales, the actual plugin, and other needed components.

  • A file explorer that installs plugins by themselves - mostly for compatibilty with previous plugins

  • A compressed package that is associated with OBS so when double clicked, it can be automatically installed in the correct locations.

  • A search that allows the client to connect to an OBS officiated server (by default and can be customized with 3rd party servers) and automatially install the plugin.

    If the user installs a compressed package, the package would be decompressed and the contents would be copied to a directory in the plugins folder.

Manifest

As outlined in installed, a compressed package will contain multiple components including a manifest. The manifest will be responsible for outlining all important information about the plugin. An example of a barebones manifest is shown below:

{
    "name": "Plugin Name",
    "author": "Author Name",
    "description": "Description that would be displayed to user",
    "locale": {
        "en": "file path"
    },
    "plugin": {
        "64": "file path",
        "32": "file path"
    },
    "categories": ["PRODUCTIVITY", "CLASSIC", "THEMES"], //etc
    "version": "^24.0.0"
}

The purpose of the metadata in the manifest is for 3 main reasons: 1) Allowing for easier parsing of the compressed package, 2) allowing more flexibility for plugin creators, and 3) reducing mental overhead for users organizing their plugins.

Some notable entries on the manifest are categores and version. Version numbering allows the plugin creator to specifiy a specific version or range that the plugin can be loaded in. The categories affects the UX.

Note: The options in the manifest are predefined. A plugin developer can not have random options that can be searched as outlined in UX.

UX

To access the plugin manager, it would be under Settings -> Plugins or File -> Plugins or a quick link in the toolbar. The plugin manager itself would have a searchbar at the top that allows searching through the metadata as provided in the manifest file and displays the results in the list below. Moreover, there would be a simple list view that outlines all the installed plugins in alphabetical order. The list would show the name, description, and categories of each plugin. All the way to the right, would be a button that outlines whether the plugin is disabled or currently active. Another feature would to allow the plugin to have its own settings menu which would display a button next to the disable button that opens its settings menu.

When a user disables a plugin, it will add the plugin to a list to prevent loading during initilization. It will also attempt to unlink the plugin, but a restart might be necessary. Likewise, when a user re-enables or installs a plugin, it will attempt to initialize the plugin. As noted, the current climate does not permit cleanly unloading, so a restart would initially be required.

If the plugin has its own settings menu, the information could be stored in its manifest which would be unpacked and installed.

Future Considerations

It would also help plugins be discovered if there was a built in browser for searching through plugins on a server. A user could search by name or other metadata (again outlined in the manifest) which would be in another list. Then, they could click on an install button next to the options to automatically download and install the plugin.

Policy

In order to ensure a quiality standard, it should also be discussed on how to best deliver the plugins through a server and plugin browser. First, there should be an open api standard developed that would allow clients to easily search through plugins. Such endpoints could be /plugins/search/{query}. There should also be a standard authentication. This would allow developers to create their own 3rd party plugins servers that they can regulate access too.

Once the API is created, there should be a main server and a community server, much like the arch linux aur repository. The main server would be OBS curated plugins that can be approved for stability and security. The community server would be where developers can go to upload their custom plugins, however, it won't be as tightly regulated so there is more risk for the user.

An important part of officially regulated plugins (and even plugins on the community server and 3rd party servers), is that the plugins are digitally signed. This is to ensure quality, and security.

Another important part of the API would be the stability of the plugin. This would tell users what to expect when they install the plugin, and give ample warning on what plugins could be causing issues. It should be divided into several categories: stable, edge, beta, alpha, etc.

How We Teach This

It would be provided in the documentation. However, the bare functionality would hopefully be designed well enough that it can become plainly clear to the user how it works.