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I have a feeling that this is due to how AE2 handles inventories with tile entities but this is a issue. I was wondering if there is any recourse on this. Seems like moving to the inbuilt inventory system might fix this but I would need to experiment.
The text was updated successfully, but these errors were encountered:
I have a feeling that this is due to how AE2 handles inventories with tile entities but this is a issue. I was wondering if there is any recourse on this. Seems like moving to the inbuilt inventory system might fix this but I would need to experiment.
The text was updated successfully, but these errors were encountered: