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Disabling/Enabling Modules Doesn't Register/Unregister Blocks/Items #36
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Are you reporting a bug or suggesting a change? The title and comment make it very unclear. |
Bug |
You can't register/unregister thingies after the mod initializes. That's how Minecraft's registry works. |
couldn't we always register the blocks, and just remove their crafting recipes/their itemgroups when they get disabled? |
I don't think this would work, And if it does it would be really sketchy to do so. |
so, what if someone with all modules disabled joins a server with all modules enabled? if we don't register the blocks, they won't be able to join |
:concern:
also, mixin to datafixerupper so it doesn't delete blocks/items from disabled modules.
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