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Bug Report #2125

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kaloyster opened this issue Jan 6, 2023 · 5 comments
Open

Bug Report #2125

kaloyster opened this issue Jan 6, 2023 · 5 comments
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bug something broken that needs fixing, confirmed and reproduceable

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@kaloyster
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replaceWithSummaryOrDelete

Expected:

Previous version to the latest the buttons are quick and responsive

Actual:

Took the plunge and updated to the latest version. Thing I noticed is button responsiveness is terrible. Light tapping a button registers it as a full tap and gives out the full effect of said button (jumps higher instead of just a small skip)

Reproduce:

  1. replaceWithSteps

NOTES

replaceWithNotesOrDelete

APP VERSION

APP SOURCE

INSTALLED BY

PLATFORM

iOS/tvOS VERSION


🚫 We DO NOT support unofficial builds installed from 3rd-party sites. (Official Install)
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@kaloyster kaloyster added the bug something broken that needs fixing, confirmed and reproduceable label Jan 6, 2023
@urherenow
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Please add more info. Which core are you talking about? All of them?

@kaloyster
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kaloyster commented Jan 6, 2023 via email

@JoeMatt
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JoeMatt commented Jan 8, 2023

Light tapping? On what? On screen controls?

I'm not sure what a light tap is either. There's no pressure control inputs so all taps should register the same.

@urherenow
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urherenow commented Jan 8, 2023

Quick tap. Like jumping 1 tile high in super Mario bros vs holding the button a bit longer to jump higher. Bad analogy though because the complaint is for PSX. I personally haven't tried to reproduce this because the only PSX game I have installed at the moment is Abe's Odyssey, and right this second, building is broken because of flycast and some other thing... (learned how to skip flycast during submodule init, but then something else ends up missing).

@kaloyster
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kaloyster commented Jan 8, 2023 via email

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