Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Skipping Mobs & Time Skipping. #1231

Closed
tlworks opened this issue Jun 29, 2016 · 5 comments
Closed

Skipping Mobs & Time Skipping. #1231

tlworks opened this issue Jun 29, 2016 · 5 comments

Comments

@tlworks
Copy link

tlworks commented Jun 29, 2016

Probably has been addressed before but it has come to my attention that the monsters in Terraria Multiplayer skip a lot (Teleport from one place to another or get backtracked to previous location as they try to move to the next). I was wondering if this could be fixed (At all) if possible as the npcstream function in the config doesn't seem to improve anything (If it wasn't deprecated to begin with).

The second issue is regarding the time skipping (Just like mobs, but less frequent and not as bad). The time sometimes skips back in hour (in-game time, that is). The frequency of the time skipping mostly depends on the amount of players online (or CPU usage?), the most easy way to reproduce this issue is to use a sun-dial with around 25~30 players online.

@Nepoxx
Copy link

Nepoxx commented Jul 3, 2016

I've experienced the same issue. Seems to be slightly relieved with decreased CPU load.

@Nightreaver
Copy link

I havew that with even less player (2-3) and cpu is a six-core xeon :/

@AxisKriel
Copy link
Member

Terraria runs on a single core anyways so that is irrelevant.

@ivanbiljan
Copy link
Contributor

I'd like to point out this is an issue in vanilla too, so it is caused by TSAPI itself, not TShock. I've posted a short video confirming this in Slack a few days ago.

@hakusaro
Copy link
Member

Because this is an API issue, this has been moved to Pryaxis/TSAPI#101.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

6 participants