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Duty not getting set correctly on server start
To reproduce this, you may need to be using older qbcore resources like jim-closed shops. But essentially what happens is:
Expected behavior is that when no players are on for that specific job, the ped will spawn by default.
Ped or action won't happen unless player is on the job and then actively goes off duty.
This seems to be an issue with qb-core resources, have not tested it with qbox resources or others.
Today
jim-closedshops
Renaming is for weirdos
The text was updated successfully, but these errors were encountered:
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Summary
Duty not getting set correctly on server start
Reproduction
To reproduce this, you may need to be using older qbcore resources like jim-closed shops. But essentially what happens is:
Expected behavior
Expected behavior is that when no players are on for that specific job, the ped will spawn by default.
Actual behavior
Ped or action won't happen unless player is on the job and then actively goes off duty.
Additional context
This seems to be an issue with qb-core resources, have not tested it with qbox resources or others.
Last Updated
Today
Custom Resources
jim-closedshops
Resource Rename
Renaming is for weirdos
The text was updated successfully, but these errors were encountered: