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game.html
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game.html
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<html>
<body bgcolor="black" text="white">
<canvas id='canvas' width=500 height=500></canvas>
</body>
<script type="text/javascript">
var require = function() {};
var module = {};
var game = null;
var client = {};
</script>
<script src="client.js" type="text/javascript"></script>
<script src="draw.js" type="text/javascript"></script>
<script src="core.js" type="text/javascript"></script>
<script src="render.js" type="text/javascript"></script>
<script src="http.min.js" type="text/javascript"></script>
<script src="logic.js" type="text/javascript"></script>
<script src="client_setup.js" type="text/javascript"></script>
<script type="text/javascript">
client = setupClient(client);
game = {}
setInterval(client.downloadGame, 1000);
</script>
<div>
<input id='name'></input>
<button id="register" onclick=client.register()>Register</button>
<button id="login" onclick=client.login()>Login</button>
<button style="visibility: hidden" id="new_game" onclick=client.findGame()>New Game</button>
<button style="visibility: hidden" id="cycle" onclick=client.findGame()>Next Game</button>
<button id="offline" onclick=client.playLocal()>Local Play</button>
</div>
<div id='turn'></div>
<div id='game-id'></div>
<div id='player-x'></div>
<div id='player-o'></div>
</html>