Playlist |
Title |
private_match |
Private Match |
aitdm |
Attrition |
at |
Bounty Hunt |
coliseum |
Coliseum |
cp |
Amped Hardpoint |
ctf |
Capture the Flag |
fd_easy |
Frontier Defense (Easy) |
fd_hard |
Frontier Defense (Hard) |
fd_insane |
Frontier Defense (Insane) |
fd_master |
Frontier Defense (Master) |
fd_normal |
Frontier Defense (Regular) |
fw |
Frontier War |
lts |
Last Titan Standing |
mfd |
Marked For Death |
ps |
Pilots vs. Pilots |
solo |
Campaign |
tdm |
Skirmish |
ttdm |
Titan Brawl |
Note an exception to the rule of playlist and gamemode names being the same. With Live Fire, startup arguments need to be different for +setplaylist
and +mp_gamemode
for a server to run Live Fire.
Playlist |
Gamemode |
Title |
lf |
speedball |
Live Fire |
Playlist |
Title |
alts |
Aegis Last Titan Standing |
attdm |
Aegis Titan Brawl |
ffa |
Free For All |
fra |
Free Agents |
holopilot_lf |
The Great Bamboozle |
rocket_lf |
Rocket Arena |
turbo_lts |
Turbo Last Titan Standing |
turbo_ttdm |
Turbo Titan Brawl |
Playlist |
Title |
chamber |
One in the Chamber |
ctf_comp |
Competitive CTF |
fastball |
Fastball |
gg |
Gun Game |
hidden |
The Hidden |
hs |
Hide and Seek |
inf |
Infection |
kr |
Amped Killrace |
sns |
Sticks and Stones |
tffa |
Titan FFA |
tt |
Titan Tag |
Playlist |
Title |
sp_coop |
Singleplayer Coop |
Weapon Code |
Weapon name |
mp_weapon_car |
CAR |
mp_weapon_alternator_smg |
Alternator |
mp_weapon_hemlok_smg |
Volt |
mp_weapon_r97 |
R-97 |
mp_weapon_hemlok |
Hemlock rifle |
mp_weapon_vinson |
Flatline |
mp_weapon_g2 |
G2 |
mp_weapon_rspn101 |
R-201 |
mp_weapon_rspn101_og |
R-101 |
mp_weapon_esaw |
Devotion |
mp_weapon_lstar |
L-STAR |
mp_weapon_lmg |
Spitfire |
mp_weapon_shotgun |
EVA-8 Auto |
mp_weapon_mastiff |
Mastiff |
mp_weapon_dmr |
DMR |
mp_weapon_sniper |
Kraber |
mp_weapon_doubletake |
Double Take |
mp_weapon_pulse_lmg |
Cold War |
mp_weapon_smr |
Sidewinder SMR |
mp_weapon_softball |
Softball |
mp_weapon_epg |
EPG-1 |
mp_weapon_shotgun_pistol |
Mozambique |
mp_weapon_wingman_n |
Wingman Elite |
mp_weapon_autopistol |
RE-45 Auto |
mp_weapon_semipistol |
P2016 |
mp_weapon_wingman |
Wingman |
mp_weapon_mgl |
MGL |
mp_weapon_arc_launcher |
Thunderbolt |
mp_weapon_rocket_launcher |
Archer |
mp_weapon_defender |
Charge Rifle |
Maps can be set on autorotation using ns_should_return_to_lobby 0
First map of autorotation can be set using ns_private_match_last_map
A way to blacklist maps with autorotation does not exist.
Map |
Title |
mp_angel_city |
Angel City |
mp_black_water_canal |
Black Water Canal |
mp_box |
Box |
mp_coliseum |
Coliseum |
mp_coliseum_column |
Pillars |
mp_colony02 |
Colony |
mp_complex3 |
Complex |
mp_crashsite3 |
Crash Site |
mp_drydock |
Drydock |
mp_eden |
Eden |
mp_forwardbase_kodai |
Forwardbase Kodai |
mp_glitch |
Glitch |
mp_grave |
Boomtown |
mp_homestead |
Homestead |
mp_lf_deck |
Deck |
mp_lf_meadow |
Meadow |
mp_lf_stacks |
Stacks |
mp_lf_township |
Township |
mp_lf_traffic |
Traffic |
mp_lf_uma |
UMA |
mp_lobby |
Lobby |
mp_relic02 |
Relic |
mp_rise |
Rise |
mp_thaw |
Exoplanet |
mp_wargames |
War Games |
Map |
Title |
sp_training |
The Pilot's Gauntlet |
sp_crashsite |
BT-7274 |
sp_sewers1 |
Blood and Rust |
sp_boomtown_start |
Into the Abyss - Part 1 |
sp_boomtown |
Into the Abyss - Part 2 |
sp_boomtown_end |
Into the Abyss - Part 2 |
sp_hub_timeshift |
Effect and Cause - Part 1 or 3 |
sp_timeshift_spoke02 |
Effect and Cause - Part 2 |
sp_beacon |
The Beacon - Part 1 or 3 |
sp_beacon_spoke0 |
The Beacon - Part 2 |
sp_tday |
Trial by Fire |
sp_s2s |
The Ark |
sp_skyway_v1 |
The Fold Weapon |