{% hint style="warning" %} OnUserInput may act non-functional due to service revamp. {% endhint %}
Inherited from Dynamic Set.
Name | Type | Description |
---|---|---|
OnUserInput | Void | Fires when input is pressed |
IsKeyDown | Boolean | Is current key down |
game.Universe.UserInputService.OnUserInput(function(Input)
if input == Enum.UserInput.A then
end
end)