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🖥 User Interface

This page is for the design of the User Interface overall.
For info on designing art assets for UI elements, see here.
For info on the implementation of the UI, see here.

User Interface is broken up into 3 sections; the Server Hub, the Server Lobby, and the Game itself.

Style

Text elements should be white as a general rule, and always be incased into a block of semi-transparent dark background with rounded edges. When colored (in chat or in case of warnings) text should be bright enough to be readable on the dark background, distinct enough from white text and slightly desaturated.

Fonts used are available in the project’s art GitHub repo.

The follow pages use concept images and ideas; please ignore wrong backgrounds, fonts, and/or icons...