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When medical staff spawn in they start hungry the same as marines, so they have to walk to get food before doing anything else.
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They also spawn in cryo (should spawn)
Non-marine ship staff shouldn't spawn in hungry. In CM13, only the Marines come out of cryo hungry.
yes, only marines starts with low nutrition:
/datum/job/marine/generate_entry_conditions(mob/living/carbon/human/current_human) ..() if(!Check_WO()) current_human.nutrition = rand(NUTRITION_VERYLOW, NUTRITION_LOW) //Start hungry for the default marine.
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Description
When medical staff spawn in they start hungry the same as marines, so they have to walk to get food before doing anything else.
Reproduction
Screenshots
Additional context
The text was updated successfully, but these errors were encountered: