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Describe the bug
The UVTT importer (aka Dungeondraft importer) creates tokens on the created map but does not transfer information about each light.
To Reproduce
Steps to reproduce the behavior:
Create a DungeonDraft map with one or more lights and export a UVTT file.
Import UVTT map to MapTool.
Observe light bulb objects on map.
No information about the lights they represent is present.
Expected behavior
While the best case scenario would be for the objects to actually have matching lights created and attached to them this will require some additional changes to how lights are created.
Short-term, copy the parameters of the lights to the light bulb object's GM notes field so that GMs can create lights to match. As close as MT is capable currently.
MapTool Info
Version: 1.9.2
Install: Any.
Desktop:
OS: Any
Additional context:
As of this date the UVTT v0.3 contains the following parameters for lights:
Describe the bug
The UVTT importer (aka Dungeondraft importer) creates tokens on the created map but does not transfer information about each light.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
While the best case scenario would be for the objects to actually have matching lights created and attached to them this will require some additional changes to how lights are created.
Short-term, copy the parameters of the lights to the light bulb object's GM notes field so that GMs can create lights to match. As close as MT is capable currently.
MapTool Info
Desktop:
Additional context:
As of this date the UVTT v0.3 contains the following parameters for lights:
position
- X & Y in grid squaresrange
- in grid squaresintensity
- 0 to 1.0color
- In hex as ARGBshadows
- true/falseThe text was updated successfully, but these errors were encountered: