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Dear Rafael, sorry for botherng you with these little questions, but I recently noticed, that MiniMap use the default game zoom and sometimes it's miss some edge of the map:
In my case, nowadays testing some 16x16 spritesheets and I need a bigger zoom (3-5).
Suggestion: Minimap always center player and use zoom: 1 as default independently from the BonfireWidget (I tried to resize the minimap a lot, but in the end it covers half of my screen is I use zoom > 1).
The text was updated successfully, but these errors were encountered:
I didn't can configure the MiniMap zoom yet. I will try find out some solution for this. if could might help me with this i'll stay super glade. ☺️
This is the file: bonfire/lib/widgets/mini_map/mini_map_canvas.dart
Dear Rafael, sorry for botherng you with these little questions, but I recently noticed, that MiniMap use the default game zoom and sometimes it's miss some edge of the map:
In my case, nowadays testing some 16x16 spritesheets and I need a bigger zoom (3-5).
Suggestion: Minimap always center player and use zoom: 1 as default independently from the BonfireWidget (I tried to resize the minimap a lot, but in the end it covers half of my screen is I use zoom > 1).
The text was updated successfully, but these errors were encountered: