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readme + docs update
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RandyGaul committed Feb 20, 2017
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2 changes: 1 addition & 1 deletion README.md
Expand Up @@ -13,7 +13,7 @@ Various single-file cross-platform C/C++ headers implementing self-contianed lib
**[tinymath](tinymath.h)** | Professional level 3D vector math via SIMD intrinsics | 1.0 | C++ | zlib
**[tinydeflate](tinydeflate.h)** | DEFLATE compliant compressor/decompressor, load/save PNG, texture atlas compiler | 1.0 | C/C++ | public domain
**[tinygl](tinygl.h)** | OpenGL wrapper with carefully designed API to foster fast iteration | 1.0 | C/C++ | zlib
**[tinyc2](tinyc2.h)** | 2D collision detection routines on primitives, boolean results and/or manifold generation | 1.0 | C/C++ | zlib
**[tinyc2](tinyc2.h)** | 2D collision detection routines on primitives, boolean results and/or manifold generation | 1.01 | C/C++ | zlib

* Not yet hit first release

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11 changes: 10 additions & 1 deletion tinyc2.h
@@ -1,5 +1,5 @@
/*
tinyc2.h - v1.0
tinyc2.h - v1.01
SUMMARY:
tinyc2 is a single-file header that implements 2D collision detection routines
Expand All @@ -10,6 +10,15 @@
This header implements a group of "immediate mode" functions that should be
very easily adapted into pre-existing projects.
Revision history:
1.0 (02/13/2017) initial release
1.01 (02/13/2017) const crusade, minor optimizations, capsule degen
*/

/*
Contributors:
Plastburk 1.01 - const pointers pull request
*/

/*
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