agents.bin
contains a list of agents (people who sell system coordinates, blueprints, and modifications in space lounges).
Each entry has the following format:
Size (Bytes) | Data Type | Name | Notes |
---|---|---|---|
2 | Integer | Name length (n ) |
|
n |
String | Name | UTF-8 encoded |
4 | Integer | Agent ID | |
4 | Integer | Station ID | |
4 | Integer | System ID | |
4 | Integer | Race | 0x0 = Terran, 0x1 = Vossk, 0x2 = Nivelian, 0x3 = Midorian |
4 | Boolean | Is male | Either 0x0 or 0x1 |
4 | Integer | Sell system ID | The system ID of the system being sold, or -1 if none. Systems are defined in systems.bin. Each agent may only sell one type of item |
4 | Integer | Sell blueprint ID | The item ID of the blueprint being sold, or -1 if none. Items are defined in items.bin |
4 | Integer | Sell mod ID | The modification ID of the mod being sold, or -1 if none |
4 | Integer | Sell price | |
4 | Integer | Number of image parts (i ) |
Always 5 |
i |
Integer | Image part ID |
- There are 13 agents defined in this file.
- This file is big-endian.