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VoiceStateUpdateEvent.ts
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VoiceStateUpdateEvent.ts
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import { ExecuteEvent } from "../../typings";
import { ActionRowBuilder, ButtonBuilder, ButtonStyle, Collection, EmbedBuilder } from "discord.js";
import { GuildModel } from "../models/guilds";
import { QueueEntry } from "../models/queue_entry";
import { RoomModel } from "../models/rooms";
import { VoiceChannelEvent as EVT, VoiceChannelEventType } from "../models/events";
import { manageJoinQueue } from "../utils/general";
import QueueInfoService from "../service/queue-info/QueueInfoService";
import { QueueEventType } from "../models/events";
export const name = "voiceStateUpdate";
export const execute: ExecuteEvent<"voiceStateUpdate"> = async (client, oldState, newState) => {
const oldUserChannel = oldState.channel;
const newUserChannel = newState.channel;
// New Channel/switch Channel
if (newState.channel && newState.channel.guild && newUserChannel?.id != oldUserChannel?.id) {
const guild = newState.channel.guild;
// Get Channel from DB
const guildData = (await GuildModel.findById(guild.id));
const channelData = (guildData!.voice_channels).find(x => x._id == newState.channelId!);
const roomData = (await RoomModel.findById(newState.channelId));
if (channelData) {
// Check if Channel is Spawner
if (channelData.spawner) {
const spawner = channelData.spawner!;
const createdVC = await client.utils.voice.createTempVC(newState.member!, spawner);
// Move Member
try {
await newState.member!.voice.setChannel(createdVC);
} catch (error) {
throw new Error("USER_NOT_MOVABLE");
}
console.log(`Created TEMP VC: ${createdVC.name} on ${guild.name}`);
} else if (channelData.queue) {
const queueRef = channelData.queue;
const queue = guildData?.queues.find(x => x._id?.equals(queueRef));
if (!queue) {
client.logger.error(`Referenced Queue was not found in Database: ${queueRef._id.toHexString()}`);
return;
}
let queueEntry: QueueEntry;
try {
if (queue.contains(newState.member!.id)) {
if (client.queue_stays.get(newState.member!.id)?.get(queueRef._id.toHexString()) === client.utils.general.QueueStayOptions.PENDING) {
client.queue_stays.get(newState.member!.id)!.set(queue._id!.toHexString(), client.utils.general.QueueStayOptions.STAY);
await client.utils.embeds.SimpleEmbed(await newState.member!.createDM(), {
title: "Queue System", text: "You stayed in the queue.", components: [
new ActionRowBuilder<ButtonBuilder>()
.addComponents(
new ButtonBuilder({ customId: "queue_refresh", label: "Show Queue Information", style: ButtonStyle.Primary }),
new ButtonBuilder({ customId: "queue_leave", label: "Leave queue", style: ButtonStyle.Danger }),
),
],
});
}
return;
}
// let userData = await UserModel.findById(newState.member!.id);
if (newState.member?.roles.cache.find(x => x.name.toLowerCase() === "tutor" || x.name.toLowerCase() === "orga")) {
return;
}
if (queue.locked && !queue.contains(newState.member!.id)) {
await newState.member?.voice.setChannel(null);
await client.utils.embeds.SimpleEmbed(await newState.member!.createDM(), {
title: "Queue System", text: `The Queue ${queue.name} is currently locked.`,
});
}
queueEntry = await queue.join({
discord_id: newState.member!.id,
joinedAt: Date.now().toString(),
importance: 1,
});
if (guildData != null && newState.member!.user)
await manageJoinQueue(guild, newState.member!.user, queue);
} catch (error) {
try {
await client.utils.embeds.SimpleEmbed(await newState.member!.createDM(), { title: "Queue System", text: `An error occurred: ${error}` });
return;
} catch (error2) {
console.log(error);
return;
}
}
if (queue.join_message) {
const replacements = {
"limit": queue.limit,
"member_id": newState.member!.id,
"user": newState.member!.user,
"name": queue.name,
"description": queue.description,
"eta": "null",
"pos": queue.getPosition(queueEntry.discord_id) + 1,
"total": queue.entries.length,
"time_spent": "0s",
};
// Interpolate String
const join_message = client.utils.general.interpolateString(queue.join_message, replacements);
const row = new ActionRowBuilder<ButtonBuilder>({
components:
[
new ButtonBuilder({ customId: "queue_refresh", label: "Refresh", style: ButtonStyle.Primary }),
new ButtonBuilder({ customId: "queue_leave", label: "Leave queue", style: ButtonStyle.Danger }),
],
});
try {
await newState.member?.send({
embeds: [
new EmbedBuilder(
{
title: "Queue System",
description: join_message,
color: guild.members.me?.roles.highest.color || 0x7289da,
},
),
],
components: [row],
});
} catch (error) {
console.log(error);
}
}
} else if (roomData) {
roomData.events.push({ emitted_by: newState.member!.id, type: VoiceChannelEventType.user_join, timestamp: Date.now().toString() } as EVT);
await roomData.save();
}
}
}
if (oldUserChannel && newUserChannel?.id != oldUserChannel?.id) {
const guild = oldUserChannel.guild;
// Get Channel from DB
const guildData = (await GuildModel.findById(guild.id));
const channelData = guildData!.voice_channels.find(x => x._id == oldState.channelId!);
const roomData = (await RoomModel.findById(oldState.channelId));
if (channelData) {
if (channelData.temporary && oldUserChannel.members.size == 0) {
// remove vc
if (oldUserChannel.deletable) {
await oldUserChannel.delete();
} else {
client.logger.error("Temp VC Not deletable: " + oldUserChannel.id);
}
if (roomData) {
roomData.events.push({ emitted_by: "me", type: VoiceChannelEventType.destroy_channel, timestamp: Date.now().toString(), reason: "Queue System: Room destroyed last user left, clean exit" } as EVT);
await roomData.save();
}
// get name for logging
const cName = oldUserChannel.name;
// if(!channelData.locked) {
// cName = cName.substring("🔓".length);
// }
// remove DB entry
const updated = await GuildModel.updateOne(
{ _id: guild.id },
{
$pull: {
"voice_channels": { _id: oldUserChannel.id },
},
},
{ upsert: true, setDefaultsOnInsert: true },
);
// console.log(updated);
console.log(`deleted TEMP VC: ${cName} on ${guild.name}`);
} else if (channelData.queue) {
const queueRef = channelData.queue;
const queue = guildData?.queues.id(queueRef);
if (!queue) {
client.logger.error(`Referenced Queue was not found in Database: ${queueRef._id.toHexString()}`);
return;
}
const member = oldState.member!;
const member_id = member.id;
// Set Timeout
if (queue.contains(member_id)) {
const dm = await member.createDM();
if (queue.disconnect_timeout) {
await client.utils.embeds.SimpleEmbed(dm, {
title: "Queue System",
text: queue.getLeaveRoomMessage(member_id),
components: [
new ActionRowBuilder<ButtonBuilder>(
{
components:
[
new ButtonBuilder({ customId: "queue_stay", label: "Stay in Queue", style: ButtonStyle.Primary }),
new ButtonBuilder({ customId: "queue_leave", label: "Leave queue", style: ButtonStyle.Danger }),
],
}),
],
});
if (!client.queue_stays.has(member_id)) {
client.queue_stays.set(member_id, new Collection());
}
client.queue_stays.get(member_id)!.set(queue._id!.toHexString(), client.utils.general.QueueStayOptions.PENDING);
// Create Timer
setTimeout(async () => {
const queue_stays = client.queue_stays.get(member_id)?.get(queue._id!.toHexString());
client.queue_stays.get(member_id)?.delete(queue._id!.toHexString());
if (queue_stays !== client.utils.general.QueueStayOptions.PENDING) {
return;
}
const leave_msg = queue.getLeaveMessage(member_id);
await queue.leave(member_id);
const roles = await guild.roles.fetch();
const waiting_role = roles.find(x => x.name.toLowerCase() === queue.name.toLowerCase() + "-waiting");
const member = newState.member!;
if (waiting_role && member && member.roles.cache.has(waiting_role.id)) {
await member.roles.remove(waiting_role);
}
await QueueInfoService.logQueueActivity(guild, member.user, queue, QueueEventType.LEAVE);
await client.utils.embeds.SimpleEmbed(dm, {
title: "Queue System",
text: leave_msg,
});
}, queue.disconnect_timeout);
} else {
const leave_msg = queue.getLeaveMessage(member_id);
await queue.leave(member_id);
const roles = await guild.roles.fetch();
const waiting_role = roles.find(x => x.name.toLowerCase() === queue.name.toLowerCase() + "-waiting");
const member = newState.member!;
if (waiting_role && member && member.roles.cache.has(waiting_role.id)) {
await member.roles.remove(waiting_role);
}
await QueueInfoService.logQueueActivity(guild, member.user, queue, QueueEventType.LEAVE);
await client.utils.embeds.SimpleEmbed(dm, { title: "Queue System", text: leave_msg });
}
}
}
if (roomData) {
roomData.events.push({ emitted_by: newState.member!.id, type: VoiceChannelEventType.user_leave, timestamp: Date.now().toString() } as EVT);
await roomData.save();
}
}
}
return;
};