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AEAudioFormat.h
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AEAudioFormat.h
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/*
* Copyright (C) 2010-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "AEChannelInfo.h"
#include "AEStreamInfo.h"
#define AE_IS_PLANAR(x) ((x) >= AE_FMT_U8P && (x) <= AE_FMT_FLOATP)
/**
* The audio format structure that fully defines a stream's audio information
*/
struct AEAudioFormat
{
/**
* The stream's data format (eg, AE_FMT_S16LE)
*/
enum AEDataFormat m_dataFormat;
/**
* The stream's sample rate (eg, 48000)
*/
unsigned int m_sampleRate;
/**
* The stream's channel layout
*/
CAEChannelInfo m_channelLayout;
/**
* The number of frames per period
*/
unsigned int m_frames;
/**
* The size of one frame in bytes
*/
unsigned int m_frameSize;
/**
* Stream info of raw passthrough
*/
CAEStreamInfo m_streamInfo;
AEAudioFormat()
{
m_dataFormat = AE_FMT_INVALID;
m_sampleRate = 0;
m_frames = 0;
m_frameSize = 0;
}
bool operator==(const AEAudioFormat& fmt) const
{
return m_dataFormat == fmt.m_dataFormat &&
m_sampleRate == fmt.m_sampleRate &&
m_channelLayout == fmt.m_channelLayout &&
m_frames == fmt.m_frames &&
m_frameSize == fmt.m_frameSize &&
m_streamInfo == fmt.m_streamInfo;
}
AEAudioFormat& operator=(const AEAudioFormat& fmt) = default;
};