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Act II, Crash Site: Under the archway that marks the entrance to Andora, searching reveals a trap. However, it does not trigger when walked upon. It also cannot be disarmed.
All other traps in the area work fine and can also be disarmed.
The text was updated successfully, but these errors were encountered:
Act II, Crash Site: Under the archway that marks the entrance to Andora, searching reveals a trap. However, it does not trigger when walked upon. It also cannot be disarmed.
All other traps in the area work fine and can also be disarmed.
The text was updated successfully, but these errors were encountered: