THE python game engine
The panik-engine was built around the excelent pygame-ce library. It provides a simple yer powerful set of tools to make game development fast and simple.
import panik_engine as pk
class Game:
def __init__(self):
self.win = pk.Window(1080, 720, "My Window")
self.win.showfps = True
def run(self):
run = 1
while run:
dt = self.win.tick(0)
for event in pk.Events.get():
if (
event.type == pk.QUIT
or event.type == pk.KEY_PRESSED
and event.key == pk.kQ
):
run = 0
self.win.render()
if __name__ == "__main__":
game = Game()
game.run()