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Issues list

barotrauma for mac cannot connect to win local server Code Programming task Need more info Insufficient information to resolve the issue (e.g. steps to reproduce a bug) Networking Issue related to multiplayer or networking
#10678 opened Dec 6, 2022 by zyyk78
1 of 2 tasks
Pyromaniac talent extra burn doesn't work Bug Something isn't working Code Programming task
#10676 opened Dec 5, 2022 by HawkinsThe71st
1 of 2 tasks
Inherited status effects are sometimes launched twice Bug Something isn't working Code Programming task
#10675 opened Dec 5, 2022 by itchyOwl
[Unstable] Crash when interacting with any campaign store Bug Something isn't working Code Programming task Crash Some issue that causes the game to crash.
#10674 opened Dec 5, 2022 by Maxraa
[Modding] if projectile isnt spawned by a weapon shot and has a hitscan="true" line, then the particles are not displayed correctly Bug Something isn't working Code Programming task Modding Modding-related feature request or issue, or a bug that only occurs with mods
#10672 opened Dec 5, 2022 by Irradaven
2 tasks done
[Factions] Campaigning and Networking talent issues Bug Something isn't working Code Programming task
#10667 opened Dec 4, 2022 by HawkinsThe71st
1 of 2 tasks
Swarm out of the map!
#10664 opened Dec 4, 2022 by sergeykosarev
1 of 2 tasks
Event editor - everything related to tags cannot be edited Bug Something isn't working Code Programming task
#10663 opened Dec 4, 2022 by Irradaven
1 of 2 tasks
Able to equip a 2-handed item into only 1 hand Bug Something isn't working Code Programming task Networking Issue related to multiplayer or networking
#10662 opened Dec 3, 2022 by Harry-Wang-dotcom
2 tasks done
Object reference not set (System.NullReferenceException) / Void AddExtraMissions Bug Something isn't working Code Programming task Crash Some issue that causes the game to crash. Need more info Insufficient information to resolve the issue (e.g. steps to reproduce a bug) Needs testing Issue might be resolved, but needs to be verified by testing.
#10661 opened Dec 3, 2022 by Krzeszny
2 tasks done
Character reset (removed when dead on round end)
#10660 opened Dec 3, 2022 by Krzeszny
2 tasks done
[Factions] You can dock with pirate submarines and use them in the campaign Bug Something isn't working Code Programming task
#10656 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Status Monitor merges outpost hulls with submarine hulls and extends beyond the monitor Bug Something isn't working Code Programming task Need more info Insufficient information to resolve the issue (e.g. steps to reproduce a bug)
#10655 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Explosive Cargo description has a minor grammar mistake Bug Something isn't working Waiting Cannot be worked on/reviewed/tested at the moment for some reason
#10654 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Husk Cultist event text duplicates Bug Something isn't working Code Programming task
#10653 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Unfriendly outpost greets crew with friendly dialogue Bug Something isn't working
#10652 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
Sodium constantly flashes without any reason Bug Something isn't working Code Programming task
#10651 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Outpost docking ports at mission ends commonly found floating Bug Something isn't working Code Programming task
#10650 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Outpost Clinic healing shows inconsistent afflictions Bug Something isn't working Code Programming task
#10649 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
[Factions] Husk Event AI character follows character everywhere Bug Something isn't working Design Design-related task
#10647 opened Dec 3, 2022 by Wheatley1001
1 of 2 tasks
Harpoon Coil-Rifle can fire without a battery if it has a flashlight with a battery attached Bug Something isn't working Design Design-related task
#10646 opened Dec 2, 2022 by Wheatley1001
1 of 2 tasks
ProTip! Exclude everything labeled bug with -label:bug.