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SAS does not work when out of contact #148
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Did some research and I can reproduce this bug in 0.23.5 and RT 1.3.3 as well as in later versions. So it's a bit strange that this bug wasn't noticed before. On the bright side, it means @Peppie23 is probably on the right track about it being a flaw in how RT handles locks. |
Strange this was never noticed. Going from the top of my head, RT inserts itself into the OnFlyByWire delegates and resets it if there's no connection. This would indeed mean SAS is then ignored, although I can't exactly recall how SAS is handled. (per-Vessel VesselSAS Object?). You could rearrange the FlyByWire hooks to execute SAS first, or come up with a way to use the SanctionedPilot system I had in place for kOS to manually execute the SAS routine. I've got some spare time these days so if anyone has design questions about RT, hit me up via email and Ill try my best to answer it to speed up development. |
Not fixed as of |
This bug is still present in RT 1.8.12 and KSP 1.4.4. The inputs from SAS/Autopilot is not taken/neutralized in these methods in
Frankly, I am not eager to find and close another difficult worm can of loopholes (such as players can press WASDQE in absence of working connection), if I try to fix. Besides, it doesn't seem to be a dealbreaker anyway. |
RemoteTech doesn't obey "Require Signal for Control" setting |
I've found a bug in the
build-develop-47
release while testing for #147. When a ship has no connection, it never tries to slew, even when SAS should try to cancel its rotation.To reproduce:
SAS will try to counter the spin so long as the satellite is over the horizon from KSC, but it will have no effect once the satellite sets.
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