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This is a fairly low priority suggestion.I've noticed the GigaDish1 directory alone is over 24 MB which accounts for is nearly 85% of the entire RemoteTech download. If this is just the way it needs to be (due to the model animation, etc) then that's fine, but I'm just curious if the size could be reduced without totally redoing the entire model/animation.
The text was updated successfully, but these errors were encountered:
Size on disk doesn't equate to size ingame; that's because on disk the textures are stored as MBM (uncompressed) whereas ingame they'll all get converted to DXT anyway. If what you care about is slimming the download, use the mbm2png converter to convert all the MBMs to PNGs and then delete the MBMs (you don't have to change the mu at all, it'll recognize).
However, even at 1:6 (or 1:4 if there are alpha channels) that's a lot of texture for the model; you could probably get away with also lowering the resolution of some of the textures.
This is a fairly low priority suggestion.I've noticed the GigaDish1 directory alone is over 24 MB which accounts for is nearly 85% of the entire RemoteTech download. If this is just the way it needs to be (due to the model animation, etc) then that's fine, but I'm just curious if the size could be reduced without totally redoing the entire model/animation.
The text was updated successfully, but these errors were encountered: