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Video Frames Occasionally Render Incorrectly Fully Transparent #1637
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Is it possible to send over the video? |
Certainly. Will send to: unitysupport@renderheads.com |
Are you using DX11 or DX12? What GPU? |
GPU: NVIDIA GeForce GTX 1660 Super I think I'm using DX11, but not 100% sure. How can I check? |
It will say in the title bar of the Unity Editor. Have you tried reproducing the issue on another PC with a different GPU? |
Thanks. Confirmed: it is DX11. The bug was reported by a user, so definitely happens on another PC and very likely also a different GPU (because most of our users are on laptops and I use a desktop). |
Hi @domcamus, Is this happening with a particular video playback API? (DirectShow, Media Foundation, WinRT) Also, is it possible every few seconds happens to be when the video loops? (Just trying to narrow down possibilities) Cheers, |
@RichRH - It's happening with Media Foundation. (Haven't tried anything else.) |
Merging this into #1700 as the same issue. |
This should be fixed in AVPro Video version 3.0.0. The trial version is available here for testing. Please let us know if the issue is not fixed in this version. |
Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
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To Reproduce
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This problem was not seen when using v2.7.3 with the same video and project.
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