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Describe the issue
When using OES (building for Android / Oculus Quest 2) to display a 360 monoscopic video on the inside of a sphere, the video is flipped vertically.
Your Setup:
Unity version: 2022.3.12f
AVPro Video version (number and edition (trial/core/ultra/enterprise)): 2.9.0 Core Android Edition
Operating system version:
Device model: Oculus Quest 2
Video specs (resolution, frame-rate, codec, file size): AVProVideoSamples/Cones-360Stereo-2K30-H264.mp4
To Reproduce
Open Assets/AVProVideo/Demos/Scenes/Demo_360Stereo.unity
Select Sphere-ApplyToMesh object
Set shader AVProVideo-VR-InsideSphere-AndroidOES.shader for Demo-360.mat material
Select MediaPlayer object
Set Use OES Rendering option
The text was updated successfully, but these errors were encountered:
@Chris-RH May I hope you will pay attention to issue reported? I tried it in my current project and also created a new project from VR template with the same result. Thanks!
Describe the issue
When using OES (building for Android / Oculus Quest 2) to display a 360 monoscopic video on the inside of a sphere, the video is flipped vertically.
Your Setup:
To Reproduce
The text was updated successfully, but these errors were encountered: