- Numeric literals evaluate to floating point or integer numbers.
- {+|-}{digit...|{digit}{.}{digit...}}{E{+|-}digit...} - A floating point decimal number.
- {+|-}{digit...} - An integer decimal number.
- $hexdigit... - An integer hexadecimal number.
- 'character' - An integer number equal to the ASCII code of character.
- String literals evaluate to floating point of integer values.
- "{character...}" - A string containing the specified characters.
- $"{hexdigit...}" - A string containing the characters specified by each two-digit hexadecimal number.
- \"{{\}character}..." - A string containing C style escape codes.
- Arithmetic operations evaluate performed using floating point math.
- - expression - Negate expression
- expression + expression - Add second expression to first expression.
- expression - expression - Subtract second expression from first expression.
- expression * expression - Multiply first expression by second expression.
- expression / expression - Divide first expression by second expression.
- expression ^ expression - Raise first expression to power second expression.
- expression MOD expression - Calculate the remainder of the first expression divided by the second expression.
- Relational operations return -1 if true, 0 if false.
- expression > expression - True if first expression is greater than second expression.
- expression = expression - True if first expression is equal second expression.
- expression < expression - True if first expression is less than second expression.
- expression >= expression - True if first expression is greater than or equal to second expression.
- expression <= expression - True if first expression is less than or equal to second expression.
- Logical operators perform the corresponding boolean operation on the bits of the each integer expression.
- NOT integer - Sets resulting bit to 1 if the operand bit is 0.
- integer AND integer - Sets resulting bit to 1 if both operand bits are 1.
- integer OR integer - Sets the resulting bit to 1 if either operand bit is 1.
- integer XOR integer - Sets resulting bit to 1 if one operand bits is 1, and the other is 0.
- String operators create new temporary string.
- string + string - Concatenates second string to the end of first string.
- string %% (expression{,...}) - Perform string substitution.
- _label - Line label. Valid at the beginining of a line, or as the operand of a GOTO or GOSUB.
- 'comment - Shortcut for REM. Valid at the beginning of a line, or after a statement terminating colon.
- ABS(expression) - Return absolute value of expression.
- ARGS - Return number of RUN arguments
- ARGS$(index) - Return RUN argument number index.
- ASC(string) - Return ASCII value of the first character of string.
- ASC$(hexstring) - Convert hex_string to an ASCII string.
- ATN(float) - Return arctangent of argument.
- CALL address {ARGS hl,de,bc,a} - Executes machine language routine at address, optionally passing arguments into the associated registers.
- CALL MODULE - Proposed enhancement.
- CD {dirname} - Display current path or change directory.
- CD$ - Return current path.
- CHR$(byte) - Convert ASCII value to string.
- CIRCLE (x,y),radius{,{color}{,{start},{end}{,aspect}}} - Not implemented.
- CLEAR {integer{,address}} - Clear all variables, optionally allocating string text space and top of BASIC RAM.
- CLEAR BITMAP {fgcolor,bgcolor} - Clear bitmap screen
- CLOAD {{?}filename}|*array - Load or verify program or load array data from cassette.
- CLOSE - Not implemented.
- CLS {fgcolor,bgcolor} - Clear the text screen.
- COLOR fgcolor{,bgcolor} - Set or get bitmap default color(s).
- COMPARE (array,array) - Compare the binary contents of two numeric arrays.
- COMPARE ({@page,}address,{@page,}address,length) - Compare two blocks of memory.
- COMPARE (filespec,filespec) - Not implemented.
- CONT - Resume program execution after STOP, Ctrl-C/Escape, or error.
- COPY - Copy text screen to serial printer.
- COPY *array TO *array - Not implemented.
- COPY {@page,}address,length TO {@page,}address {FAST} - Copy bytes from one section of memory to another.
- COPY FILE filespec TO filespec - Copy file.
- COS(float) - Return cosine of argument.
- CSAVE filename|*array - Save program or array data to cassette.
- DATA literal{,...} - Define data for
READ
statement. - DATE$ - Return the current date.
- DATETIME$ - Return the current date and time.
- DEC(hexstring) - Convert hexadecimal string to integer.
- DEEK({@page,}address) - Read integer from memory.
- DEF ATTRLIST strvar=attr,... - Create a string list of sprite and/or tile attributes.
- DEF BYTELIST strvar=byte,... - Create a string list of bytes.
- DEF FN var(var) = expression - Define user-defined function.
- DEF INTLIST strvar=integer,... - Create a string list of integers.
- DEF PALETTELIST strvar=palette,... - Create a string list of palette numbers.
- DEF RGBLIST strvar=r,g,b;... - Create a string list of RGB values.
- DEF TILELIST strvar=tileno,... - Create a string list of palatte indexes.
- DEF USR=address - Not implemented.
- DIM array(dim{,...}){,...} - Create and allocates one or more arrays.
- DIR {dirspec} - Display disk directory.
- DOKE {@page,}address,integer - Write integer to memory.
- DRAW command_string - Not implemented.
- DRAW TEXT (col,row)),string - Not implemented.
- EDIT {lineref} - Not implemented.
- END - Terminate program execution.
- ERASE *array{,*array...} - Delete arrays.
- EVAL(string) - Evaluate expression in string.
- EXP(float) - Return argument to the power of mathematical constant e.
- FILEDIR$(filespec) - Extract path from filespec.
- FILEEXT$(filespec) - Extract extension from filespec.
- FILL {@page},address,oount,byte - Fill block of memory with byte.
- FILL {@page},address,oount,WORD integer - Fill block of memory with integer.
- FILL BITMAP {BYTE byte} {COLOR fgcolor, bgcolor} - Fill bitmap and/or colormap with byte and/or color(s).
- FILL SCREEN {(x,y_)-(x,y)} {CHR character} {COLOR fgcolor, bgcolor} - Fill screen with character and/or colors.
- FILL TILEMAP {(x,y_)-(x,y)} TILE tileno{ ATTR attrs}{ PALETTE palette} - Fill tilemap with specified tile, attributes and palette.
- FOR var=expression TO expression {STEP expression] - Initiate a FOR loop.
- FRE(float|string) - Return amount of unused variable and array or string space (after forcing garage collection).
- GET ARGS var{,...} - Read arguments from argument list after
GOSUB
. - GET SCREEN (x,y_)-(x,y) {CHR|ATTR} *array|^strvar - Copy text screen clip to array or string variable.
- GET TILEMAP (x,y_)-(x,y) *array|^strvar - Copy tilemap clip to array or string variable.
- GETCHRSET - Return character set currently in use.
- GETCOLOR - Return screen printing colors.
- GETKEY - Wait for key an return ASCII code.
- GETKEY$ - Wait for key and return as string.
- GETPALETTE$(palette) - Return palette contents.
- GETSPRITE$(spritedef) - Return attributes of each spritle in the spritedef.
- GETTILE$(tileno) - Return tile pixels.
- GOSUB lineref{:ARGS expression{,...} {RETURN var{,...}} - Branch to subroutine with optional call and return arguments.
- GOTO lineref - Branch to line specified by line number or label.
- HEX$(number) - Convert byte or integer into hexadecimal string.
- HEX$(string) - Convert ASCII string into hexadecimal string.
- IF expression GOTO linefref|THEN lineno|statement - Branch to line or execute statements if expression evaluates to true.
- IN(port) - Read a Z80 I/O port.
- INDEX(*array,string) - Search for string in element of array
- INMEM({@page,}address,string) - Search for string in memory.
- INT(expression) - Return expression rounded down to nearest integer.
- INKEY - Return ASCII code of most recently pressed key.
- INKEY$ - Return most recently pressed key as string.
- INPUT {stringliteral;}var{,...} - Prompt for keyboard input and assigns entries to variables.
- INSTR({offset,}haystack,_needle) - Search for string needle in string haystack.
- JOY(_stick) - Read one or both game controllers.
- KEY({keycode|string}) - Check if key is currently pressed.
- LEFT$(string,len) - Return the first up to len characters of string.
- LEN(string) - Return length of string.
- {LET} var=expression - Define and assigns value to variable.
- LINE {(x1,y1)}-(x2,y2){,{color}{,B{F}}}} - Not implemented.
- LINEH x,y1,y2 - Not implemented.
- LINEV x1,x2,y - Not implemented.
- LIST {lineref} - Display program lines starting at beginning of program or specified line.
- LLIST {lineref} - Outputs program lines to printer starting at beginning of program or specified line.
- LOAD filespec - Load BASIC program into memory.
- LOAD filespec,{@page,}address - Load binary file into memory.
- LOAD filespec,*array - Load binary file data into numeric or string array.
- LOAD filespec,*array,ASC - Load multi-line ASCII file into string array.
- LOAD filespec,^string - Load up to 255 characters of file into string variable.
- LOAD BITMAP filespec - Load bitmap screen file into Video RAM.
- LOAD CHRSET filespec - Load character set into alternate character buffer.
- LOAD DIR filespec,*array - Load disk directory into string array.
- LOAD FNKEYS filespec - Load function key definitions from file.
- LOAD MODULE - Proposed enhancement.
- LOAD PALETTE p,filespec - Load file data ino palette.
- LOAD PT3 filespec - Load PT3 track into PT player buffer.
- LOAD SCREEN filespec - Load text screen from file.
- LOAD TILEMAP - Not implemented.
- LOCATE x,y - Move text cursor to specified position.
- LOG(float) - Return natural logarithm of argument.
- LOOP PT3 {filespec} - Play specified or previously loaded PT3 track repeatedly.
- LPOS(expression_) - Return current column position of printer.
- LPRINT TAB(integer)|SPC(integer)|expression|;|,{...} - Output data to printer.
- MENU - Not implemented.
- MID$(string,start{,len}) - Return first up to len or all remaining characters starting at character start of string.
- MID$(strvar,start_{,len})=string - Not implemented.
- MKDIR dirname - Create directory.
- MOUSEB - Return mouse button state
- MOUSEW - Return mouse wheel delta
- MOUSEX - Return mouse x-position
- MOUSEY - Return mouse y-position
- NEXT {var,...} - Terminate one or more FOR loops.
- NEW - Delete program and clears all variables.
- ON integer GOSUB lineref,... -
GOSUB
one of several line numbers based on expression. - ON integer GOTO lineref,... -
GOTO
one of several line numbers based on expression. - ON ERROR GOTO lineref - Enable or disable error trapping.
- OPEN - Not implemented.
- OUT port,byte - Write to a Z80 port.
- PAD$(string,length{,char}) - Pad string on left or right.
- PAUSE - Halt program execution until key is pressed.
- PAUSE jiffies - Not implemented.
- PAUSE PT3 - Pause currently playing PT3 track.
- PEEK({@page,}address) - Read byte from memory.
- PEEK$({@page,}address,length) - Read string from memory.
- PEEKCOLOR(address) - Read byte from color RAM.
- PEEKCOLOR$(address,length) - Read string from color RAM.
- PEEKSCREEN(address) - Read byte from screen RAM.
- PEEKSCREEN$(address,length) - Read string from screen RAM.
- PLAY PT3 {filespec} - Play specified or previously loaded PT3 track.
- PLAY SAMPLE @page,address - Play digital sample from previously loaded file.
- POINT(x,y) - Return status of bloxel or pixel.
- POKE {@page,}address,byte - Write byte to memory.
- POKE {@page,}address,string - Write string to memory.
- POKE COLOR address,byte - Write byte to color RAM.
- POKE COLOR address,string - Write string to color RAM.
- POKE SCREEN address,byte - Write byte to screen RAM.
- POKE SCREEN address,string - Write string to screen RAM.
- POS(expression_) - Return current cursor column.
- POSX - Return 1bpp bitmap last x-position.
- POSY - Return 1bpp bitmap last y-position.
- PRESET (x,y) - Erase bloxel or pixel.
- PRINT TAB(integer)|SPC(integer)|expression|;|,{...} - Display data on screen.
- PSG register,byte{,...} - Write bytes to PSG register
- PSG register,byte{;...} - Not implemented
- PSET (x,y) - Draw bloxel or pixel.
- PT3LOOP - Return -1 if PT3 is set to loop, else 0.
- PT3STATUS - Return -1 if PT3 is playing, else 0.
- PUT SCREEN (x,y_) {CHR|ATTR} *array|^strvar - Copy clip from array or string variable to text screen.
- PUT TILEMAP (x,y_) *array|^strvar - Copy clip from array or string variable to tilemap.
- READ var{,...} - Read values from data statements into variables.
- REM text - Denotes comment.
- RENAME filespec TO filespec - Rename file or directory
- RESUME lineref - Clear error condition and continues program execution at specified line
- RESUME PT3 - Resume playing paused PT3 track.
- RESET *array - Set all array elements to 0 or empty string and collect garbage if string array.
- RESET PALETTE palette - Reset palette to default RGB values.
- RESET SCREEN - Reset current text screen to default settings.
- RESTORE {lineref} - Reset READ/DATA pointer to beginning of program or specified line.
- RESTORE BITMAP|TILEMAP - Not implemented.
- RESTORE SCREEN - Copy respective screen buffer to current text screen..
- RETURN {expression{,...}} - Resume program execution after GOSUB, optionally returning results.
- RGB(r,g,b) - Not implemented.
- RGB$(r,g,b) - Return string representing a single palette entry.
- RIGHT$(string,len) - Return the last up to byte characters of string.
- RND(integer) - Return new or previous psuedo-random number or seeds the random number generator.
- RUN {lineref} - Start program execution at first or specified line.
- RUN filespec - Load and runs specified program, cartridge image, or FPGA core.
- SAVE filespec{,ASC|CAQ|TOK} - Save BASIC program to CAQ or ASCII or raw tokenized file.
- SAVE filespec,{@page,}address,length - Save memory to binary file.
- SAVE filespec,*array - Save numeric or string array data to file.
- SAVE BITMAP filespec - Save bitmap screen data from Video RAM to file.
- SAVE FNKEYS filespec - Save function key definitions to file.
- SAVE PALETTE p,filespec - Save palette contents to file.
- SAVE SCREEN filespec - Save text screen to file.
- SAVE TILEMAP - Not implemented.
- SCREEN {text},{graphics},{sprites},{priority},{remap} - Set screen mode.
- SET COLOR fgcolor,bgcolor - Enable color printing mode.
- SET COLOR OFF - Disable color printing mode.
- SET FAST ON|OFF - Enable or disables turbo mode.
- SET FNKEY key TO string - Set auto-typed text when function key is pressed.
- SET KEY mode - Set alternate keyboard port mode.
- SET PALETTE palette{,index} TO rgblist - Set palette entries.
- SET PT3 LOOP {ON|OFF} - Set loop status of active or paused PT3 track.
- SET SAVE ASC ON|OFF - Enable or disable forced saving of BASIC programs in ASCII format.
- SET SPRITE spritedef {ON|OFF} {POS x,y} {TILE tilelist} {PALETTE palettelist} {ATTR attrlist} - Set sprite properties.
- SET SPRITE spritedef TILECLIP *array|^strvar - Set sprite to tile indexes and properties in tilemap clip.
- SET SPRITE spritedef TO proplist - Set sprite properties from combined properties list.
- SET SPRITE * OFF|CLEAR - Disable or clears all sprites.
- SET TILE tileno TO tiledata - Write tile definition Video RAM.
- SET TILE tileno TO CHR ascii_code, fg_color, bg_color - Convert character definition to tile data and write to Video RAM.
- SET TILEMAP (x,y) TO TILE tileno {ATTR attrs} {PALETTE palette} - Set tilemap cell to tile index, attributes, and palette.
- SET TILEMAP (x,y) TO integer - Set tilemap cell to integer represeting combined tile index, attributes, and palette.
- SET TILEMAP OFFSET x,y - Scroll tilemap to specified position.
- SGN(expression) - Return signum of expression.
- SIN(float) - Return sine of argument.
- SOUND (duration,frequency) - Generate a tone through the television speaker.
- SPLIT string INTO *array$ DEL delimiter - Split delimited string into string array elements
- SQR(_float) - Return square root of argument.
- STASH BITMAP|TILEMAP - Not implemented.
- STASH SCREEN - Copy current text screen to respective screen buffer.
- STOP - Interrupt program execution.
- STOP PT3 - Stop currently playing PT3 track.
- STR$(float) - Convert floating point number to ASCII string.
- STRING$(length{,byte|string}) - Create string of repeated character.
- STRPTR(strvar) - Return address of text for string variable.
- SWAP BITMAP|TILEMAP - Not implemented.
- SWAP SCREEN - Swap current text screen with respective screen buffer.
- SWAP VARS var,var - Not implemented.
- TAN(float) - Return tangent of argument.
- TILEMAP(x,y) - Return tile index and properties in tile cell.
- TILEMAPX - Return X-offset of tilemap.
- TILEMAPY - Return X-offset of tilemap.
- TIME$ - Return the current time.
- TIMER - Return timer count.
- TIMER = expression - Set and start jiffy timer.
- TRIM$(string{,string}) - Remove characters from both ends of string.
- TRIMDIR$(filespec) - Remove path from filespec.
- TRIMEXT$(filespec) - Remove extension from filespec.
- TRIML$(string{,string}) - Remove characters from left end of string.
- TRIMR$(string{,string}) - Remove characters from right end of string.
- TRON - Enable line tracing.
- TROFF - Disable line tracing.
- USE CHRSET 0|1|filespec - Copy specified character set to character RAM.
- USE SCREEN {@page,}text,graphics - Not implemented.
- USR(expression) - Call user-defined machine language routine passing argument and returning result.
- VAL(float) - Convert ASCII string to floating point number.
- VARPTR(var{$}|*array{$}) - Return address of variable, array element, or array
- VER(expression) - Return System or plusBASIC version as integer.
- VER$(expression) - Return System or plusBASIC version as printable string.
- WRITE - Not implemented.