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main.js
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main.js
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const {
app,
BrowserWindow,
globalShortcut,
Tray,
Menu
} = require('electron')
const path = require('path')
const url = require('url')
// Commentary by Stanley: here, all functions, instances, statements, etc. with
// semicolon (;), is my doing
// Keep a global reference of the window object, if
// you don't, the window will be closed automatically when the JavaScript object
// is garbage collected.
let win // Main window
let modalSettings // Modal/Settings window
// We need to store the "id" of the current window to destroy it later on the
// array always starts with 0, keep that in mind
var inSession = [],
id = inSession.length - 1;
// Tray
let tray = null
function createWindow() {
var isFullscreen = true;
// Create the browser window.
win = new BrowserWindow({
backgroundColor: '#000000',
icon: './res/mipmap-xxxhdpi/ic_launcher.png',
width: 1280,
height: 1000,
resizable: false
})
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}))
// We don't want to create more elements for the same thing, so let us not
// overload our RAM usage, per se :))))
inSession[id] = win;
if (id >= 0) {
inSession.splice(id, 1);
}
id--;
// Open the DevTools.
// win.webContents.openDevTools()
// no need for DevTools for now
win.setMenu(null);
//no menus, for now
win.setSkipTaskbar(true);
// This guy has to come after setSkipTaskbar
inSession[id + 1].setFullScreen(true);
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows in an array if
// your app supports multi windows, this is the time when you should delete the
// corresponding element.
win = null
});
globalShortcut.register('CommandOrControl+X', function () {
app.quit();
});
globalShortcut.register('CommandOrControl+C', function () {
inSession[id + 1].minimize(true);
})
globalShortcut.register('Alt+Enter', function () {
if (isFullscreen) {
inSession[id + 1].setFullScreen(false);
isFullscreen = false;
} else {
inSession[id + 1].setFullScreen(true);
isFullscreen = true;
}
})
}
function createSettingsWindow() {
// cheking if it's already open
if (modalSettings) {
return;
}
modalSettings = new BrowserWindow({
frame: false,
height: 800,
resizable: false,
width: 800
});
modalSettings.loadURL(url.format({
pathname: path.join(__dirname, 'modalSettings.html'),
protocol: 'file:',
slashes: true
}));
modalSettings.on('closed', function () {
modalSettings = null;
});
}
// This method will be called when Electron has finished initialization and is
// ready to create browser windows. Some APIs can only be used after this event
// occurs.
app.on('ready', createWindow)
// "Why not use win.show(); or win.restore(); electron methods to show/restore
// the window?" R: To restart the transition/animation. "But you can use
// JavaScript or JQUERY to do this". R => yeah...
app.on('ready', () => {
var iconStatic;
if (process.platform === 'darwin') {
iconStatic = path.join(__dirname, 'res/mipmap-hdpi/', 'ic_launcher.png');
} else if (process.platform === 'win32') {
iconStatic = path.join(__dirname, 'res/windowsIco/', 'ic_launcher.ico');
} else if (process.platform === 'linux') {
iconStatic = path.join(__dirname, 'res/mipmap-mdpi/', 'ic_launcher.png');
}
tray = new Tray(iconStatic);
const contextMenu = Menu.buildFromTemplate([{
label: 'Settings',
click: function () {
createSettingsWindow();
}
}, {
label: 'Show app',
click: function () {
createWindow();
// because we are incrementing the index after the session has been bounded with
// the current window we have to jump back two array units to destroy the
// previous window, after the new one has been created if we don't do this, the
// current session/window will be destroyed as soon as created
inSession[id + 2].destroy();
}
}, {
label: 'Quit',
click: function () {
app.quit();
}
}])
tray.setToolTip('Majora\'s Time');
//This is for Linux
contextMenu.items[1].checked = false;
tray.setContextMenu(contextMenu);
tray.on('double-click', function () {
createWindow();
//same thing as before
inSession[id + 2].destroy();
// win.restore();
})
})
// after initialization, exit app event is triggered setTimeout(function(){
// inSession[index-1].minimize(true) },10000) Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar to stay active
// until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the dock icon is
// clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.