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Hi cool project
i have some problem with nearCallback seems this take many resource maybe you can include in emscripte
also on world reset world.destroy() contact.destroy() space.destroy()
something stay in memory and i can't relauch simulation without error g1.getBody is not a function
The text was updated successfully, but these errors were encountered:
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Hi cool project
i have some problem with nearCallback
seems this take many resource maybe you can include in emscripte
also on world reset
world.destroy()
contact.destroy()
space.destroy()
something stay in memory and i can't relauch simulation without error
g1.getBody is not a function
The text was updated successfully, but these errors were encountered: