-
Notifications
You must be signed in to change notification settings - Fork 175
/
Application.cpp
623 lines (563 loc) · 22.4 KB
/
Application.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
/*
This source file is part of Rigs of Rods
Copyright 2005-2012 Pierre-Michel Ricordel
Copyright 2007-2012 Thomas Fischer
Copyright 2013-2020 Petr Ohlidal
For more information see http://www.rigsofrods.org/
Rigs of Rods is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License version 3, as
published by the Free Software Foundation.
Rigs of Rods is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
*/
/// @file Application.cpp
/// @author Petr Ohlidal
/// @date 05/2014
#include "Application.h"
#include "AppContext.h"
#include "CacheSystem.h"
#include "CameraManager.h"
#include "Console.h"
#include "ContentManager.h"
#include "DiscordRpc.h"
#include "GameContext.h"
#include "GfxScene.h"
#include "GUIManager.h"
#include "InputEngine.h"
#include "Language.h"
#include "OutGauge.h"
#include "OverlayWrapper.h"
#include "MumbleIntegration.h"
#include "Network.h"
#include "ScriptEngine.h"
#include "SoundScriptManager.h"
#include "Terrain.h"
#include "ThreadPool.h"
namespace RoR {
namespace App {
// ------------------------------------------------------------------------------------------------
// Global variables
// ------------------------------------------------------------------------------------------------
// Object instances
static AppContext g_app_context;
static CacheSystem g_cache_system;
static CameraManager* g_camera_manager;
static Console g_console;
static ContentManager g_content_manager;
static DiscordRpc g_discord_rpc;
static GameContext g_game_context;
static GfxScene g_gfx_scene;
static GUIManager* g_gui_manager;
static InputEngine* g_input_engine;
static LanguageEngine g_language_engine;
static MumbleIntegration* g_mumble;
static OverlayWrapper* g_overlay_wrapper;
static OutGauge g_out_gauge;
static ScriptEngine* g_script_engine;
static SoundScriptManager* g_sound_script_manager;
static Terrain* g_sim_terrain;
static ThreadPool* g_thread_pool;
#if USE_SOCKETW
static Network g_network;
#endif
// App
CVar* app_state;
CVar* app_language;
CVar* app_country;
CVar* app_skip_main_menu;
CVar* app_async_physics;
CVar* app_num_workers;
CVar* app_screenshot_format;
CVar* app_rendersys_override;
CVar* app_extra_mod_path;
CVar* app_force_cache_purge;
CVar* app_force_cache_update;
CVar* app_disable_online_api;
CVar* app_config_long_names;
CVar* app_custom_scripts;
CVar* app_recent_scripts;
// Simulation
CVar* sim_state;
CVar* sim_terrain_name;
CVar* sim_terrain_gui_name;
CVar* sim_load_savegame;
CVar* sim_spawn_running;
CVar* sim_replay_enabled;
CVar* sim_replay_length;
CVar* sim_replay_stepping;
CVar* sim_realistic_commands;
CVar* sim_races_enabled;
CVar* sim_no_collisions;
CVar* sim_no_self_collisions;
CVar* sim_gearbox_mode;
CVar* sim_soft_reset_mode;
CVar* sim_quickload_dialog;
CVar* sim_live_repair_interval;
CVar* sim_tuning_enabled;
// Multiplayer
CVar* mp_state;
CVar* mp_join_on_startup;
CVar* mp_chat_auto_hide;
CVar* mp_hide_net_labels;
CVar* mp_hide_own_net_label;
CVar* mp_pseudo_collisions;
CVar* mp_server_host;
CVar* mp_server_port;
CVar* mp_server_password;
CVar* mp_player_name;
CVar* mp_player_token;
CVar* mp_api_url;
CVar* mp_cyclethru_net_actors;
// New remote API
CVar* remote_query_url;
// Diagnostic
CVar* diag_auto_spawner_report;
CVar* diag_camera;
CVar* diag_rig_log_node_import;
CVar* diag_rig_log_node_stats;
CVar* diag_truck_mass;
CVar* diag_envmap;
CVar* diag_videocameras;
CVar* diag_preset_terrain;
CVar* diag_preset_spawn_pos;
CVar* diag_preset_spawn_rot;
CVar* diag_preset_vehicle;
CVar* diag_preset_veh_config;
CVar* diag_preset_veh_enter;
CVar* diag_log_console_echo;
CVar* diag_log_beam_break;
CVar* diag_log_beam_deform;
CVar* diag_log_beam_trigger;
CVar* diag_simple_materials;
CVar* diag_warning_texture;
CVar* diag_hide_broken_beams;
CVar* diag_hide_beam_stress;
CVar* diag_hide_wheel_info;
CVar* diag_hide_wheels;
CVar* diag_hide_nodes;
CVar* diag_terrn_log_roads;
CVar* diag_actor_dump;
CVar* diag_allow_window_resize;
// System
CVar* sys_process_dir;
CVar* sys_user_dir;
CVar* sys_config_dir;
CVar* sys_cache_dir;
CVar* sys_thumbnails_dir;
CVar* sys_logs_dir;
CVar* sys_resources_dir;
CVar* sys_profiler_dir;
CVar* sys_savegames_dir;
CVar* sys_screenshot_dir;
CVar* sys_scripts_dir;
CVar* sys_projects_dir;
// OS command line
CVar* cli_server_host;
CVar* cli_server_port;
CVar* cli_preset_vehicle;
CVar* cli_preset_veh_config;
CVar* cli_preset_terrain;
CVar* cli_preset_spawn_pos;
CVar* cli_preset_spawn_rot;
CVar* cli_preset_veh_enter;
CVar* cli_force_cache_update;
CVar* cli_resume_autosave;
CVar* cli_custom_scripts;
// Input - Output
CVar* io_analog_smoothing;
CVar* io_analog_sensitivity;
CVar* io_blink_lock_range;
CVar* io_ffb_enabled;
CVar* io_ffb_camera_gain;
CVar* io_ffb_center_gain;
CVar* io_ffb_master_gain;
CVar* io_ffb_stress_gain;
CVar* io_input_grab_mode;
CVar* io_arcade_controls;
CVar* io_hydro_coupling;
CVar* io_outgauge_mode;
CVar* io_outgauge_ip;
CVar* io_outgauge_port;
CVar* io_outgauge_delay;
CVar* io_outgauge_id;
CVar* io_discord_rpc;
CVar* io_invert_orbitcam;
// Audio
CVar* audio_master_volume;
CVar* audio_enable_creak;
CVar* audio_device_name;
CVar* audio_menu_music;
// Graphics
CVar* gfx_flares_mode;
CVar* gfx_polygon_mode;
CVar* gfx_shadow_type;
CVar* gfx_extcam_mode;
CVar* gfx_sky_mode;
CVar* gfx_sky_time_cycle;
CVar* gfx_sky_time_speed;
CVar* gfx_texture_filter;
CVar* gfx_vegetation_mode;
CVar* gfx_water_mode;
CVar* gfx_anisotropy;
CVar* gfx_water_waves;
CVar* gfx_particles_mode;
CVar* gfx_enable_videocams;
CVar* gfx_window_videocams;
CVar* gfx_surveymap_icons;
CVar* gfx_declutter_map;
CVar* gfx_envmap_enabled;
CVar* gfx_envmap_rate;
CVar* gfx_shadow_quality;
CVar* gfx_skidmarks_mode;
CVar* gfx_sight_range;
CVar* gfx_camera_height;
CVar* gfx_fov_external;
CVar* gfx_fov_external_default;
CVar* gfx_fov_internal;
CVar* gfx_fov_internal_default;
CVar* gfx_static_cam_fov_exp;
CVar* gfx_fixed_cam_tracking;
CVar* gfx_fps_limit;
CVar* gfx_speedo_digital;
CVar* gfx_speedo_imperial;
CVar* gfx_flexbody_cache;
CVar* gfx_reduce_shadows;
CVar* gfx_enable_rtshaders;
CVar* gfx_alt_actor_materials;
// Flexbodies
CVar* flexbody_defrag_enabled;
CVar* flexbody_defrag_const_penalty;
CVar* flexbody_defrag_prog_up_penalty;
CVar* flexbody_defrag_prog_down_penalty;
CVar* flexbody_defrag_reorder_indices;
CVar* flexbody_defrag_reorder_texcoords;
CVar* flexbody_defrag_invert_lookup;
// GUI
CVar* ui_show_live_repair_controls;
CVar* ui_show_vehicle_buttons;
// Instance access
AppContext* GetAppContext () { return &g_app_context; };
ContentManager* GetContentManager () { return &g_content_manager;}
OverlayWrapper* GetOverlayWrapper () { return g_overlay_wrapper;}
GUIManager* GetGuiManager () { return g_gui_manager;}
Console* GetConsole () { return &g_console;}
InputEngine* GetInputEngine () { return g_input_engine;}
CacheSystem* GetCacheSystem () { return &g_cache_system;}
MumbleIntegration* GetMumble () { return g_mumble; }
ThreadPool* GetThreadPool () { return g_thread_pool; }
CameraManager* GetCameraManager () { return g_camera_manager; }
GfxScene* GetGfxScene () { return &g_gfx_scene; }
SoundScriptManager* GetSoundScriptManager () { return g_sound_script_manager; }
LanguageEngine* GetLanguageEngine () { return &g_language_engine; }
ScriptEngine* GetScriptEngine () { return g_script_engine; }
GameContext* GetGameContext () { return &g_game_context; }
OutGauge* GetOutGauge () { return &g_out_gauge; }
DiscordRpc* GetDiscordRpc () { return &g_discord_rpc; }
#if USE_SOCKETW
Network* GetNetwork () { return &g_network; }
#else
Network* GetNetwork () { return nullptr; }
#endif
// Factories
void CreateOverlayWrapper()
{
ROR_ASSERT(!g_overlay_wrapper);
g_overlay_wrapper = new OverlayWrapper();
}
void CreateGuiManager()
{
ROR_ASSERT(!g_gui_manager);
g_gui_manager = new GUIManager();
}
void CreateInputEngine()
{
ROR_ASSERT(!g_input_engine);
g_input_engine = new InputEngine();
}
void CreateMumble()
{
#ifdef USE_MUMBLE // The class is always forward-declared but only defined if USE_MUMBLE is defined
ROR_ASSERT(!g_mumble);
g_mumble = new MumbleIntegration();
#endif // USE_MUMBLE
}
void CreateThreadPool()
{
ROR_ASSERT(g_thread_pool == nullptr);
g_thread_pool = ThreadPool::DetectNumWorkersAndCreate();
}
void CreateCameraManager()
{
ROR_ASSERT(!g_camera_manager);
g_camera_manager = new CameraManager();
}
void CreateGfxScene()
{
ROR_ASSERT(!g_gfx_scene.GetSceneManager());
g_gfx_scene.Init();
}
void CreateSoundScriptManager()
{
#if USE_OPENAL
ROR_ASSERT(!g_sound_script_manager);
g_sound_script_manager = new SoundScriptManager();
#endif
}
void CreateScriptEngine()
{
#if USE_ANGELSCRIPT
ROR_ASSERT(!g_script_engine);
g_script_engine = new ScriptEngine();
#endif
}
// Cleanup
void DestroyOverlayWrapper()
{
delete g_overlay_wrapper;
g_overlay_wrapper = nullptr;
}
} // namespace App
// ------------------------------------------------------------------------------------------------
// Global exception handling
// ------------------------------------------------------------------------------------------------
void HandleGenericException(const std::string& from, BitMask_t flags)
{
try
{
throw; // rethrow
}
catch (Ogre::Exception& oex)
{
if (flags & HANDLEGENERICEXCEPTION_CONSOLE)
App::GetConsole()->putMessage(Console::CONSOLE_MSGTYPE_INFO, Console::CONSOLE_SYSTEM_ERROR, fmt::format("{}: {}", from, oex.what()));
else if (flags & HANDLEGENERICEXCEPTION_LOGFILE)
LOG(fmt::format("{}: {}", from, oex.getDescription()));
#ifdef USE_ANGELSCRIPT
if (flags & HANDLEGENERICEXCEPTION_SCRIPTEVENT)
App::GetScriptEngine()->forwardExceptionAsScriptEvent(from);
#endif
}
catch (std::exception& stex)
{
if (flags & HANDLEGENERICEXCEPTION_CONSOLE)
App::GetConsole()->putMessage(Console::CONSOLE_MSGTYPE_INFO, Console::CONSOLE_SYSTEM_ERROR, fmt::format("{}: {}", from, stex.what()));
else if (flags & HANDLEGENERICEXCEPTION_LOGFILE)
LOG(fmt::format("{}: {}", from, stex.what()));
#ifdef USE_ANGELSCRIPT
if (flags & HANDLEGENERICEXCEPTION_SCRIPTEVENT)
App::GetScriptEngine()->forwardExceptionAsScriptEvent(from);
#endif
}
catch (...)
{
if (flags & HANDLEGENERICEXCEPTION_CONSOLE)
App::GetConsole()->putMessage(Console::CONSOLE_MSGTYPE_INFO, Console::CONSOLE_SYSTEM_ERROR, fmt::format("{}: Unknown exception", from));
else if (flags & HANDLEGENERICEXCEPTION_LOGFILE)
LOG(fmt::format("{}: Unknown exception", from));
#ifdef USE_ANGELSCRIPT
if (flags & HANDLEGENERICEXCEPTION_SCRIPTEVENT)
App::GetScriptEngine()->forwardExceptionAsScriptEvent(from);
#endif
}
}
void HandleMsgQueueException(MsgType from)
{
HandleGenericException(MsgTypeToString(from), HANDLEGENERICEXCEPTION_CONSOLE | HANDLEGENERICEXCEPTION_SCRIPTEVENT);
}
// ------------------------------------------------------------------------------------------------
// Global logging
// ------------------------------------------------------------------------------------------------
void Log(const char* msg)
{
Ogre::LogManager::getSingleton().logMessage(msg);
}
void LogFormat(const char* format, ...)
{
char buffer[2000] = {};
va_list args;
va_start(args, format);
vsprintf(buffer, format, args);
va_end(args);
RoR::Log(buffer);
}
// ------------------------------------------------------------------------------------------------
// Global enums
// ------------------------------------------------------------------------------------------------
std::string ToLocalizedString(SimGearboxMode e)
{
switch (e)
{
case SimGearboxMode::AUTO: return _LC("SimGearboxMode", "Automatic shift");
case SimGearboxMode::SEMI_AUTO: return _LC("SimGearboxMode", "Manual shift with auto clutch");
case SimGearboxMode::MANUAL: return _LC("SimGearboxMode", "Fully manual: sequential shift");
case SimGearboxMode::MANUAL_STICK: return _LC("SimGearboxMode", "Fully manual: stick shift");
case SimGearboxMode::MANUAL_RANGES: return _LC("SimGearboxMode", "Fully manual: stick shift with ranges");
default: return "";
}
}
std::string ToLocalizedString(GfxFlaresMode e)
{
switch (e)
{
case GfxFlaresMode::NONE: return _LC("GfxFlaresMode", "None (fastest)");
case GfxFlaresMode::NO_LIGHTSOURCES: return _LC("GfxFlaresMode", "No light sources");
case GfxFlaresMode::CURR_VEHICLE_HEAD_ONLY: return _LC("GfxFlaresMode", "Only current vehicle, main lights");
case GfxFlaresMode::ALL_VEHICLES_HEAD_ONLY: return _LC("GfxFlaresMode", "All vehicles, main lights");
case GfxFlaresMode::ALL_VEHICLES_ALL_LIGHTS: return _LC("GfxFlaresMode", "All vehicles, all lights");
default: return "";
}
}
std::string ToLocalizedString(GfxShadowType e)
{
switch (e)
{
case GfxShadowType::NONE: return _LC("GfxShadowType", "Disabled");
case GfxShadowType::PSSM: return _LC("GfxShadowType", "PSSM");
default: return "";
}
}
std::string ToLocalizedString(GfxSkyMode e)
{
switch (e)
{
case GfxSkyMode::SANDSTORM: return _LC("GfxSkyMode", "Sandstorm (fastest)");
case GfxSkyMode::CAELUM: return _LC("GfxSkyMode", "Caelum (best looking, slower)");
case GfxSkyMode::SKYX: return _LC("GfxSkyMode", "SkyX (best looking, slower)");
default: return "";
}
}
std::string ToLocalizedString(GfxTexFilter e)
{
switch (e)
{
case GfxTexFilter::NONE: return _LC("GfxTexFilter", "None");
case GfxTexFilter::BILINEAR: return _LC("GfxTexFilter", "Bilinear");
case GfxTexFilter::TRILINEAR: return _LC("GfxTexFilter", "Trilinear");
case GfxTexFilter::ANISOTROPIC: return _LC("GfxTexFilter", "Anisotropic");
default: return "";
}
}
std::string ToLocalizedString(GfxVegetation e)
{
switch (e)
{
case GfxVegetation::NONE: return _LC("GfxVegetation", "None");
case GfxVegetation::x20PERC: return _LC("GfxVegetation", "20%");
case GfxVegetation::x50PERC: return _LC("GfxVegetation", "50%");
case GfxVegetation::FULL: return _LC("GfxVegetation", "Full");
default: return "";
}
}
std::string ToLocalizedString(GfxWaterMode e)
{
switch (e)
{
case GfxWaterMode::NONE: return _LC("GfxWaterMode", "None");
case GfxWaterMode::BASIC: return _LC("GfxWaterMode", "Basic (fastest)");
case GfxWaterMode::REFLECT: return _LC("GfxWaterMode", "Reflection");
case GfxWaterMode::FULL_FAST: return _LC("GfxWaterMode", "Reflection + refraction (speed optimized)");
case GfxWaterMode::FULL_HQ: return _LC("GfxWaterMode", "Reflection + refraction (quality optimized)");
case GfxWaterMode::HYDRAX: return _LC("GfxWaterMode", "HydraX");
default: return "";
}
}
std::string ToLocalizedString(GfxExtCamMode e)
{
switch (e)
{
case GfxExtCamMode::NONE: return _LC("GfxExtCamMode", "None");
case GfxExtCamMode::STATIC: return _LC("GfxExtCamMode", "Static");
case GfxExtCamMode::PITCHING: return _LC("GfxExtCamMode", "Pitching");
default: return "";
}
}
std::string ToLocalizedString(IoInputGrabMode e)
{
switch (e)
{
case IoInputGrabMode::NONE: return _LC("IoInputGrabMode", "None");
case IoInputGrabMode::ALL: return _LC("IoInputGrabMode", "All");
case IoInputGrabMode::DYNAMIC: return _LC("IoInputGrabMode", "Dynamic");
default: return "";
}
}
std::string ToLocalizedString(SimResetMode e)
{
switch (e)
{
case SimResetMode::HARD: return _LC("SimResetMode", "Hard");
case SimResetMode::SOFT: return _LC("SimResetMode", "Soft");
default: return "";
}
}
const char* MsgTypeToString(MsgType type)
{
switch (type)
{
case MSG_APP_SHUTDOWN_REQUESTED : return "MSG_APP_SHUTDOWN_REQUESTED";
case MSG_APP_SCREENSHOT_REQUESTED : return "MSG_APP_SCREENSHOT_REQUESTED";
case MSG_APP_DISPLAY_FULLSCREEN_REQUESTED : return "MSG_APP_DISPLAY_FULLSCREEN_REQUESTED";
case MSG_APP_DISPLAY_WINDOWED_REQUESTED : return "MSG_APP_DISPLAY_WINDOWED_REQUESTED";
case MSG_APP_MODCACHE_LOAD_REQUESTED : return "MSG_APP_MODCACHE_LOAD_REQUESTED";
case MSG_APP_MODCACHE_UPDATE_REQUESTED : return "MSG_APP_MODCACHE_UPDATE_REQUESTED";
case MSG_APP_MODCACHE_PURGE_REQUESTED : return "MSG_APP_MODCACHE_PURGE_REQUESTED";
case MSG_APP_LOAD_SCRIPT_REQUESTED : return "MSG_APP_LOAD_SCRIPT_REQUESTED";
case MSG_APP_UNLOAD_SCRIPT_REQUESTED : return "MSG_APP_UNLOAD_SCRIPT_REQUESTED";
case MSG_APP_SCRIPT_THREAD_STATUS : return "MSG_APP_SCRIPT_THREAD_STATUS";
case MSG_NET_CONNECT_REQUESTED : return "MSG_NET_CONNECT_REQUESTED";
case MSG_NET_CONNECT_STARTED : return "MSG_NET_CONNECT_STARTED";
case MSG_NET_CONNECT_PROGRESS : return "MSG_NET_CONNECT_PROGRESS";
case MSG_NET_CONNECT_SUCCESS : return "MSG_NET_CONNECT_SUCCESS";
case MSG_NET_CONNECT_FAILURE : return "MSG_NET_CONNECT_FAILURE";
case MSG_NET_SERVER_KICK : return "MSG_NET_SERVER_KICK";
case MSG_NET_DISCONNECT_REQUESTED : return "MSG_NET_DISCONNECT_REQUESTED";
case MSG_NET_USER_DISCONNECT : return "MSG_NET_USER_DISCONNECT";
case MSG_NET_RECV_ERROR : return "MSG_NET_RECV_ERROR";
case MSG_NET_REFRESH_SERVERLIST_SUCCESS : return "MSG_NET_REFRESH_SERVERLIST_SUCCESS";
case MSG_NET_REFRESH_SERVERLIST_FAILURE : return "MSG_NET_REFRESH_SERVERLIST_FAILURE";
case MSG_NET_REFRESH_REPOLIST_SUCCESS : return "MSG_NET_REFRESH_REPOLIST_SUCCESS";
case MSG_NET_OPEN_RESOURCE_SUCCESS : return "MSG_NET_OPEN_RESOURCE_SUCCESS";
case MSG_NET_REFRESH_REPOLIST_FAILURE : return "MSG_NET_REFRESH_REPOLIST_FAILURE";
case MSG_NET_REFRESH_AI_PRESETS : return "MSG_NET_REFRESH_AI_PRESETS";
case MSG_SIM_PAUSE_REQUESTED : return "MSG_SIM_PAUSE_REQUESTED";
case MSG_SIM_UNPAUSE_REQUESTED : return "MSG_SIM_UNPAUSE_REQUESTED";
case MSG_SIM_LOAD_TERRN_REQUESTED : return "MSG_SIM_LOAD_TERRN_REQUESTED";
case MSG_SIM_LOAD_SAVEGAME_REQUESTED : return "MSG_SIM_LOAD_SAVEGAME_REQUESTED";
case MSG_SIM_UNLOAD_TERRN_REQUESTED : return "MSG_SIM_UNLOAD_TERRN_REQUESTED";
case MSG_SIM_SPAWN_ACTOR_REQUESTED : return "MSG_SIM_SPAWN_ACTOR_REQUESTED";
case MSG_SIM_MODIFY_ACTOR_REQUESTED : return "MSG_SIM_MODIFY_ACTOR_REQUESTED";
case MSG_SIM_DELETE_ACTOR_REQUESTED : return "MSG_SIM_DELETE_ACTOR_REQUESTED";
case MSG_SIM_SEAT_PLAYER_REQUESTED : return "MSG_SIM_SEAT_PLAYER_REQUESTED";
case MSG_SIM_TELEPORT_PLAYER_REQUESTED : return "MSG_SIM_TELEPORT_PLAYER_REQUESTED";
case MSG_SIM_HIDE_NET_ACTOR_REQUESTED : return "MSG_SIM_HIDE_NET_ACTOR_REQUESTED";
case MSG_SIM_UNHIDE_NET_ACTOR_REQUESTED : return "MSG_SIM_UNHIDE_NET_ACTOR_REQUESTED";
case MSG_SIM_SCRIPT_EVENT_TRIGGERED : return "MSG_SIM_SCRIPT_EVENT_TRIGGERED";
case MSG_SIM_SCRIPT_CALLBACK_QUEUED : return "MSG_SIM_SCRIPT_CALLBACK_QUEUED";
case MSG_SIM_ACTOR_LINKING_REQUESTED : return "MSG_SIM_ACTOR_LINKING_REQUESTED";
case MSG_GUI_OPEN_MENU_REQUESTED : return "MSG_GUI_OPEN_MENU_REQUESTED";
case MSG_GUI_CLOSE_MENU_REQUESTED : return "MSG_GUI_CLOSE_MENU_REQUESTED";
case MSG_GUI_OPEN_SELECTOR_REQUESTED : return "MSG_GUI_OPEN_SELECTOR_REQUESTED";
case MSG_GUI_CLOSE_SELECTOR_REQUESTED : return "MSG_GUI_CLOSE_SELECTOR_REQUESTED";
case MSG_GUI_MP_CLIENTS_REFRESH : return "MSG_GUI_MP_CLIENTS_REFRESH";
case MSG_GUI_SHOW_MESSAGE_BOX_REQUESTED : return "MSG_GUI_SHOW_MESSAGE_BOX_REQUESTED";
case MSG_GUI_HIDE_MESSAGE_BOX_REQUESTED : return "MSG_GUI_HIDE_MESSAGE_BOX_REQUESTED";
case MSG_GUI_DOWNLOAD_PROGRESS : return "MSG_GUI_DOWNLOAD_PROGRESS";
case MSG_GUI_DOWNLOAD_FINISHED : return "MSG_GUI_DOWNLOAD_FINISHED";
case MSG_GUI_REFRESH_TUNING_MENU_REQUESTED: return "MSG_GUI_REFRESH_TUNING_MENU_REQUESTED";
case MSG_EDI_MODIFY_GROUNDMODEL_REQUESTED : return "MSG_EDI_MODIFY_GROUNDMODEL_REQUESTED";
case MSG_EDI_ENTER_TERRN_EDITOR_REQUESTED : return "MSG_EDI_ENTER_TERRN_EDITOR_REQUESTED";
case MSG_EDI_LEAVE_TERRN_EDITOR_REQUESTED : return "MSG_EDI_LEAVE_TERRN_EDITOR_REQUESTED";
case MSG_EDI_LOAD_BUNDLE_REQUESTED : return "MSG_EDI_LOAD_BUNDLE_REQUESTED";
case MSG_EDI_RELOAD_BUNDLE_REQUESTED : return "MSG_EDI_RELOAD_BUNDLE_REQUESTED";
case MSG_EDI_UNLOAD_BUNDLE_REQUESTED : return "MSG_EDI_UNLOAD_BUNDLE_REQUESTED";
case MSG_EDI_CREATE_PROJECT_REQUESTED : return "MSG_EDI_CREATE_PROJECT_REQUESTED";
case MSG_EDI_MODIFY_PROJECT_REQUESTED : return "MSG_EDI_MODIFY_PROJECT_REQUESTED";
case MSG_EDI_DELETE_PROJECT_REQUESTED : return "MSG_EDI_DELETE_PROJECT_REQUESTED";
default: return "";
}
}
} // namespace RoR