/
CurrencyConverter.cs
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/
CurrencyConverter.cs
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//
// CurrencyConverter.cs:
//
// Author:
// Robert Kozak (rkozak@gmail.com / Twitter:@robertkozak)
//
// Copyright 2011, Nowcom Corporation
//
// Code licensed under the MIT X11 license
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace MonoMobile.Views
{
using System;
using System.Globalization;
using MonoTouch.Foundation;
[Preserve(AllMembers = true)]
public class CurrencyConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value == null)
return value;
double doubleValue = (double)value;
if (double.IsNaN(doubleValue))
value = 0;
var floatValue = System.Convert.ToSingle(value);
return string.Format("{0:C}", floatValue, culture);
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value == null)
return "0.00";
return ((string)value).Replace("$", "").Replace("(","-").Replace(")","");
}
}
}